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Reviews for "Study time"

These are really nice looking characters you've done here, and the clothes and background are beautifully drawn.

I think the black shadows have been simply overlaid onto the pic, however, which don't look natural - the left side of the room appears to be in pitch darkness. Also the thing that irks me is that you've rotated the scene slightly. Rather than adding any dynamicism or drama (which only contains mild surprise on the girl's face), it just looks like the pic is subsiding. I think the scene would have been better off left unrotated.

TheDamnThinGuy responds:

Thanks for the review, I appreciate it. I'll definitely try to work on the overall shading and compostition in my next works!

Your method of drawing is very organic. it's great to see you go further than defining shapes, and filling space in interesting ways; defined hairs, creases in clothes, etc. You make good use of both solid and soft brushes so it doesn't feel too cut-out, or too hazy. You have a very good grasp of the software and you should be very very pleased with the stage you are at : ) With these skills in your possession, you should also focus on boosting your understanding of light, colour, and form up to meet the same level as your aesthetic know-how. Before you start the image, take a few extra moments to consider the perspective (I have trouble with this as I usually just draw characters and do a scenery afterwards, which isn't great) and how the characters are constructed. Most people want to skip this part, but drawing from life is the best 100% guaranteed way to improve, but it doesn't have to be a separate 'lesson' from how you usually draw. You could ask a friend to pose for a character that you need in that position, then just sketch away, scan in, and then you have a much more accurate template for design. One more thing to consider, when a shot clips off a part of the character, like here it's just the upper bodies, you should always sketch the whole body of the figure so the proportions are as accurate as possible before cropping to the field of view you need. For this reason I mainly do full body shots, every time I sketch the rest of a character it seems a waste to not finish the other bits too lol. I hope this wasn't too much of a tl;dnr, in short you have a great skillset going on and now all you have to do is feed your brain with the theory to match. I hope to see more : )

TheDamnThinGuy responds:

I love every single bit of your comment. Thank you so much for sharing your experience, I will definitelly put your advices to use! Glad you like my work :)

I thought this wasn't great, but was good. What I really like is how there's a lot of detail put into all the little things. My favorite is probably that blue box. In fact, I thought this was a bit too detailed. If I zoom in, it seems a bit too big. I still appreciate this.

It's great that you portrayed such a slice of life story here. It seems like you have good character designs. I can't help but feel like I've seen them before, but I do think they're original characters. That reminds me, I'm starting my final class next week. The window's nice too.

Bad. The characters look like tumor-headed wooden stick people, you should really study more anatomy. (like what the hell is even going on with the guy's neck and arms on the left?)
Composition lacks and the perspective makes it look like theyre in some room thats twisting 360 degrees. very skewed.
The shading is also done pretty lazy

i'd suggest you try stuff outside anime and study important basic things like anatomy and perspective

TheDamnThinGuy responds:

Thanks for the critique.