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Reviews for "Clock Day 2009"

Blam it

But it has potential so when it gets completed it may be better

Nice!

Really fun to play, but I have some suggestions:
1) add a crosshair for aiming -- right now it can take way too much ammo just to hit one object
2) make a music toggle button
3) give some instructions (button movements, etc.) as well as describing what the bars at the bottom are for
4) weapon descriptions -- not all of us are arms enthusiasts
I'm really looking forward to playing the full version!

Needs quite a few fix ups

Ok, I'll just list here what needs fixing:
1) There seems to be an invisible button on the start menu below the actual menu, it doesnt do anything though. Its where the text Not Avialable in BETA comes up, best to not make it clickable (or at least have the cursor turn into a hand over it)
2) Clicking the options button twice will enter the game.
3) I think having an options button for just quality selection is pretty pointless, maybe a better idea could be to have the quality control already on the main screen?
4) There is no back button on the starting game screen.
5) Having a cash tally when you can't see the prices of the weapons.
6) Text could be a bit larger on the pre-game screen, the description down the bottom left is a bit small.
7) In game: Counter starts at 1 and goes into negative (bottom left), its possible to fire below the horizon, when fired, there is a white dot that hits target instead of the rocket (which is almost invisable), targets could also be a little bigger. Rockets also move after being fired. Thats about it, fix those and try again ^^

rapwork responds:

Im glad, ill use this in the full version :)

This could be pretty good

This game could be pretty good with time just git rid of that terrible music that loops until infinity. And if you move your mouse after you shoot you can move the bullets in the air, fix that.

wow

very nice, especially for a beta. just please add a crosshair, it would make aiming much more precise