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Reviews for "Engulfer v0.9"

4/5

Well..there's not much I can really say about this, other then it's very fun and good for wasting time. ^^

Currently trying to beat hard mode..it's a pain.

Good work.

Aldarnc responds:

Thank you very much! Yes, hard is indeed very hard :).

Great game!

The game was awesome! One problem I had though, was the spawn area. When I was getting bigger, the balls didnt really seem to spawn in the spawn area. I also think the balls should fade in, instead of pop in. I think that would make it a bit more fair. But thats just me.

Aldarnc responds:

Fade in maybe. When you get big, the balls cannot fit in the spawn area always. This is why i made it so the enemies always spawn in the area but there is a maximum of their radius sticking out of it when they spawn.

Kinda fun..

It's kinda fun. It's good sound and a well made game, based on a good idea. But I think that you should try to improve your animations...like...make it something else than balls but still the same idea, I think that it should be better.

After all: Its a fun game with good sound!

Aldarnc responds:

I am going to turn the enemies into animals next time, the problem is with any greater detail it could slow down the game.

a bug

you lose a few points because i just sat there for like 5 mins dodging the red guys, but then they started going away until not even red OR green guys would come anymore I am just sitting here without any guys to dodge or eat :(.

ps im on insane mode( if that has anything to do with the bug)

Aldarnc responds:

They just went? I have never seen this bug, nor has anyone ever told me of it... that should not even be possible... the enemies just dissapeared? Thats not really possible...

GREAT improvements!

I tried to review your previous version, but it erased my comments while trying to register... The single biggest issue I had, hit detection, is phenomenally better in this version. Very playable; smooth movement even on my slower computer. I especially enjoy the chaotic movement of the enemies. The powerups are really hard to catch sometimes! Great!

As for further suggestions, I don't want to enter a name. And I don't want to click the X each time I play. Such a thing would better be reserved for afterward, if the user chooses to submit a score. Or else remember my choice each time I play.

I like your selection of music; it plays well with the game action. Perhaps a simple sound when eating or being eaten? But not if it detracts from the smooooth playability!

Finally, it is disappointing to die immediately upon touching red. Perhaps shrinking back down to a much smaller size? Not necessarily all the way back down to 20, though.

I think this is one of my favorite new submissions.

Aldarnc responds:

Thanx for the review! I think its best entering your name at the start (why does it matter, you can just enter it blank anyway). There are sound FX when you eat things, try turning up your volume. I thought about having a health system or something when you get hit by an enemy, but to be honset i think its best like this.