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Reviews for "Street Fighter Tut.Fixed!"

.'/

good

Great!

OK! Now we can read the tuto, very good. But I prefer de original music, this one has some problems. Next lesson...

Bom tutorial de como fazer animação em flash de personagem do Street Fighter nesse caso a do Ken, a fonte dos textos foram corrigidas sendo agora legíveis.

good tutorial

its a pretty good tutorial, to start of a fighting game (it's not enough to make a complete (and good) game). The only thing i didnt like was the music, but maybe its just my taste. I have a little suggestion though. When you hold the right button(or left) and you keep holding that when you punch or kick, there's no animation (no walking, no punching/kicking) that can be solved by:

your code:
if(Key.isDown(Key.RIGHT)){
this.gotoAndStop(2);
this._x += speed;
}

how i would do it:
if(Key.isDown(Key.RIGHT) and Key.isDown(Key.SPACE)){
this.gotoAndStop(2); //frame where the punch/kick animation is
this._x += 0;
}else if(Key.isDown(Key.RIGHT) and !Key.isDown(Key.SPACE)){
this.gotoAndStop(1); //frame where the walk animation is
this._x += speed;
}else if(!Key.isDown(Key.RIGHT) and Key.isDown(Key.SPACE)){
this.gotoAndStop(2); //frame where the punch/kick animation is
this._x += speed;
}

because this script gives all the variations for one movement it will always have an animation. And it will look better then just a moving image. (this stuff makes it more advanced)

dylanjones responds:

I dont see how that would work? and you mean && and why Space? send me an email, i want to understand! :D

You know...

You COULD just edit the first one. I believe you can do that somewhere in your Grounds Gold Account menu under "Portal Submissions", then click on your submission and put the revised version in place of the old one...

Need's work...

It uses the simplest of action script. Good? Not really. It needs jumping, which requires Gravity. Gravity requires platforms. Platforms require- etc. It needs a huge upgrade, and the shown figure is not like the script used, as the used script doesn't include:
}
else();
}
gotoandStop(1);
}
}
...or something of that sort...it honestly needs some reworking.