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Reviews for "Street Fighter Tut.Fixed!"

This was awesome..

I looked through it real fast to make sure it wasnt one of those " Bs " tutorials that dont work, this is one of the best tutorials of that genre ive ever seen, but id suggest for those who are gonna use this engine to speed it up, it was too slow for my taste.

Instant 5, this is probbaly the only entry ive seen that hasnt gotten an award that deserves it!

Good tutorial..

Don't mind the previous reviewer.
This is one heck hell of a good tutorial, and many people can learn a lot from this one.
I don't think there are too many fighting game tutorials, so it isn't an overdone tutorial either.
It's obvious you put a lot of work in it, and deserve the great score you've earned. Great job !

good tutorial

its a pretty good tutorial, to start of a fighting game (it's not enough to make a complete (and good) game). The only thing i didnt like was the music, but maybe its just my taste. I have a little suggestion though. When you hold the right button(or left) and you keep holding that when you punch or kick, there's no animation (no walking, no punching/kicking) that can be solved by:

your code:
if(Key.isDown(Key.RIGHT)){
this.gotoAndStop(2);
this._x += speed;
}

how i would do it:
if(Key.isDown(Key.RIGHT) and Key.isDown(Key.SPACE)){
this.gotoAndStop(2); //frame where the punch/kick animation is
this._x += 0;
}else if(Key.isDown(Key.RIGHT) and !Key.isDown(Key.SPACE)){
this.gotoAndStop(1); //frame where the walk animation is
this._x += speed;
}else if(!Key.isDown(Key.RIGHT) and Key.isDown(Key.SPACE)){
this.gotoAndStop(2); //frame where the punch/kick animation is
this._x += speed;
}

because this script gives all the variations for one movement it will always have an animation. And it will look better then just a moving image. (this stuff makes it more advanced)

dylanjones responds:

I dont see how that would work? and you mean && and why Space? send me an email, i want to understand! :D

Excellent tutorial for beginners

Nice job. Everyone with flash can get started on their own beat-em-up game now thanks to you. Good job on the music. I just have a little request in case you are going to make more of these: I always have problems with 'response' in fight games. So for example: if i punch my enemy, how do i make it respond to that (example: fall down/bleed.. whatever). Maybe a tutorial about that would be just as educational for everyone as this one was.

Great job.

I liked the music

I thought the music was quite good, especially as you did it yourself.

dylanjones responds:

Thank you:D most people didnt like it because near the end it was all just crazy loud bass techno