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Reviews for "Jumping Circle"

it deserves to live

ive seen MUCH worse pass judgment. hopefully you will refine this game into some awsome ;)

could be better

must......try.......harder! please.

OH MY GOD MY EARS!

Not only is your chosen music that irritating brand of techno-nonsense that can grate nerves into a fine powder, but there's also no option to turn it off... It's also very loud. Please make it stop.
Apart from that, it's a good start to a game... Graphically, it blows, because it's just a circle... And the screen moves too fast, or the ball moves too slow... But it shows promise, so well done :)

Could have been much better

The graphics suck!We want effort,please.Ok,So you have copied a nice engine used hitTest and a bit random(I think)and you've made a nice game.make more levels.
Make that every time a platform goes down a counter is+1 and when it reaches a precise point(50?)The platforms become red for example and the width descreses(different level).What you have to do if youwant different levels is:
--make a dynamic textbox and call it counter(Var name not instance)
--make a line in the bottom of the screen(unvisible)and paste this code in it:
onClipEvent(enterFrame){if(this.hitTest(_root.platforms)){c
ounter+=1;}}
Don't forget to put this code on nothing(in the panel)
counter=0;
then paste this code:
if (counter==50){_root.platforms.play (2);}
//note:you can change 50 to 10,25...

put a stop(); on the first frame of the platform and on the second frame,put a stop too and make the platforms smaller other color...
That's all,I think.You've got the basics,though...

heh

Interesting i must say hehe..
that song is annoying and the graphics are p00p but i think its just one of those things that is SOO bad it eventually starts to seem good :)

heh, nice job, sorta