awesome
send in the other one to ng! this is good the other ones gotta be amazing
awesome
send in the other one to ng! this is good the other ones gotta be amazing
WOOt!!!! wow cool
this was great but im sure once the final one comes out it will be perfect. any chance of a working map??? lol anyway good job
working map.... i had tried to do that but its alot harder than you might think.
I don't know
It says "Fastes time under f..." and get's cut off.
By the way, you should also know that:
A.) there's no countdown.
B.) The map doesn't work (if you meant for there to be a place indicator).
C.) the timer constantly flashes many decibles (there should only be a few and they should run smoothly).
D.) The camera was way too close and the graphics were so cluttered I really had a hard time knowing what the hell was going on and many graphics just got cut off.
Nice smooth controls though, and fairly decent graphics as far as the car goes, but I would suggest zooming the camera out.
this is a beta test, i know theres no count down, the map isnt a place indicator, if youve ever played fzero, youd know they only have a course layout, and not a working map so to speak.
i know why the save/load doesnt work, thats something that i cant fix for the online version, but it wil work on the download version. id like to know what you meant by cut off graphics????, oh and finaly, the timer, i dont know of a way to keep it at say 3 decimal places, if anyone does, id like to know
zoom out
its too close you can't really tell when the turn is coming.
which is why ive decided to put in a corner detection system (sry it would take too long to reprogram w/ a zoomed out map
cool
its good to see a half decent fzero game on ng, altho it was a little tricky to see when to turn.
unfortunately thats what i want in the game, i wanted it to be like fzgx, in the fact that you had to learn the track before you could do it and thats the case here.... i will probably zoom out the map a tad, but, this course, is and i quote from a freind "easy" compared to one of the other implemented tracks.....