00:00
00:00
Newgrounds Background Image Theme

BoardSeal just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Bill the Robot"

Pretty cool Game

That was a pretty cool game. The graphics and sound were realistic and high-quality. The only problem I found was that the robot moved a little too slow. Other than that, it's a geat game.

Great teaching tool.

Well, this was a nice game overall. I like it more as a teaching tool, but it does teach proper usage of subroutines later on. Which I liked. I wish I would have known about this during my intro to logic classes to show others what the prof is talking about.

Anyways, Level 6 is very possible. The one that got me the most (I still solved it) was the last level. Here's how I got it: (at first I was pissed that you couldnt' do nested subroutines... however I figured out that you could use sub2 within sub1 and not vice versa.)

Main:
[sub1][left][sub2][up]
[grab][up][grab][left]
[sub2][up][grab][left]
[sub2]
Sub1
[sub2][sub2][left][sub2]
[sub2][left][sub2][sub2]
Sub2
[up][grab][up][grab]
[up][grab][up][grab]

Awesome concept

Robot moves too slow, and I hate how the game clears your work whenever you make an attempt. But the actual idea for the game is phenomonal! Good work coming up with it. Too bad it hasn't caught on :(

okie dokie.

I absolutely get this game. It's pretty good. BUT: the slow moving robot makes this game VERY time comsuming and eventually not so fun as the level get longer. taking even more time to robot to carry out my programming. And the absence of music is kinda nice actually i like the sounds robot makes.

OVERALL: Great Game.

Good game for children

I remember playing a game like this in The Island of Dr. Brain when I was little. I don't remember subroutines in Dr. Brain though. This is a great tool to teach young children the basic concepts of programming. You should expand this to make a more complete programming language (loops, conditionals?).

From a game design point of view though, I think that the only big issue is the fact that the previous script is cleared after a failed execution. Kids need to be able to look at what they did and why it didnt work.

Might also be cool to have some kind of instruction highlighter which highlights which instruction is being executed to show flow of execution in the subroutines etc. etc.