The Game Itself Feels Undead.
With this entry, the author of the critically acclaimed Dr. Shroud series tries his hand at arcade-style shoot-em-up action. While he delivers the characteristic dystopian setting and trademark art with panache, the gameplay itself seems rough and unfinished.
A horde of identical-looking vampires springs at our protagonist from their hiding places in a graveyard, and must be laid down with a hail of missile fire. Unfortunately, that's it. The game has no further plot, no variability in enemies, and most tellingly, no ammo limit. Difficulties in aiming (lack of a reticle, for one) are easily overcome by simply filling the entire screen with flying wooden shafts. Once this is realized, the game becomes farcical in terms of difficulty.
To be fair, this is the author's first submission, and his flash experience shows. The game is smooth, and the graphs are far superior to those of many other flash games. As it stands, however, this game is not a fully-formed, living thing, but rather an incomplete aberration - much like its titular enemies.