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Reviews for "TTA Episode 017"

this is pretty cool

it's a lot like .hack// is this an inspiration from .hack//

First time watching TTA... i watched all 17 today

Wow now this is an addicting series. Only thing i dont like is the cliff hangers you seem to put at the end of each episode. I watched all 17 today and i enjoyed it. Great stuff and i cant wait for your next episode :D

Good Job with #17!

You got new sounds, and they were good if i might add, im just going to stick around and wait for #18 now....(still can't believe I missed the art contest).

..Oh my...

First of all, the sound almost made me scream and go on a bloody rampage. The only thing keeping me from doing that was the FFVIII background music (I hope they sue your ass for copyright infringment). I had trouble finding the point of the whole thing... I thought about pondering on it, but I realized that pieces of shit like this don't deserve my mind power and time. Why not trying a new hobby... something you might be good at, like... glass egg collecting... or field frolicking...

And yet another pisode comes rolling...

So, yet another episode. And this time, I can say what I want about other stuff than what I could say before! Yayness!

okay then. Now, I'm going to go into what I think about the series sound and looks, and finish it off with some thoughts about this episode right here.

Sound: The general sound of this series is nice. Some catchy pop-tunes in the background, just like most anime-shows, nothing special here. Fits in and all, nice to listen to. The voices... well, they are generally well-done. The little howls, yells, hollahs etc, are fairly okay to listne to. Once. Or twice. Before every sentence... they walk a fine line between being outright annyoing and tolerable. Now, since this is a stylistic thing of yours, I suppose me nagging won't make you remove them. But could I suggest that perhaps yu could add a little more variety to them. Kirbohs disdainful scoff and SIMdragons "Foolish" get's tiresome when it's almost all they say. There's a few other lines here and there, I know, but a little more of them wouldn't hurt.

Graphics: Nice. The spirtes are well-manipulated, and when I say that, I mean that they don't walk around like in a Charlie Chaplin moive, but actually "flow" about as good as they would in an actual game. Backgrounds are, as always, not mindblowing but okay. All in all, your series looks okay, simply put. Nice, and all that.

Now for this episode. The fights were, with exception for Flamegirls match, not that interesting. Alphas complete pwning of Akuma was rather unexciting, especially since it was performed with his dark power. Now sure, maybe he was outmatched and didn't stand a snowballs chance in hell without it, but you'd think people would be a little... spooked at least for the usage of such a power. Also, didn't that completely delete him? That wouldn't be very allowed I think. Kirbo and Sim... well, I really thought that Sim would be better than that. Much better in fact. Wasn't even a fight, more like a little interlude, when I thought they where going to have a big ol' grounddestroying endall-beall fight. Maybe I simply overestimated Sim though. Flamy however was nice. A little closecombat, nice movement, powers that didn't feel absolutely cheap.. me likey. Thumbs up. And of course, now the semis comes up, so heres for hoping they're everything I hoped for and a complimentary bundle of cigars. A little explanation just WHAT the battlegird does would also be nice, when it seems they can fight perfectly well without it. Well, that would be all. Keep on improving young Kirb. You'll get to greatness soon enough.