Good idea but poorly used
The idea has a lot of potential but the game lacks thrill....and the music is killing all motivation to go on in the game.
Good idea but poorly used
The idea has a lot of potential but the game lacks thrill....and the music is killing all motivation to go on in the game.
Well ofcourse someone's got to not like the music. :p I thought it had plenty of "thrill", especially compared to 99% of shooter games out there...
it was ok
well the music was great but the graphics were
not so great.it was fun for the first level
but after that it got boaring.
almost
i tried using the divine sight, and i had no idea if it was working or not.
so i just shot everyone, hoping i would be able to figure out how to tell who i was supposed to kill. no luck
evidently, those in need of cleansing don't come around all that often, since i spent a good 30-35 seconds playing, and the screen at the end told me i missed one opportunity.
don't make it so slow, that is boring
A new enemy appears once you killed the old one, so there is ALWAYS an enemy on screen at any given time. You'd have realized that if you'd figured out how to use the devine sight - you have to hover the devine sight curser over the enemies to see them. And don't shoot everyone or you LOOSE, that's kind of the point of the game.
not too impressed
there were times when i had to click like 4-5 times before it would shoot a single shot, and some more color wouldnt hurt
Eh...
What's there so say? An extremely long loading time, and it wasn't worth it. All I could say was 'Eh'. The idea SEEMED good. Check out enemies first, kill. Try to not kill the innocents. But the way it was done was horrible.
Little or no animation. Just moving ducks across the screen. Whee. Fun? No thank you. Nice try though.