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Reviews for "Ghost Motel 8"

HMM

it was a good game but improve the as ! shield isn't working !

Violet-AIM responds:

Thanks alot, review more stuff please.

And Now We Plunge

This game was annoying. You decided to take a shot at a platformer and you didn't please. First off I want to talk about the controls, you say "Ctrl" to use your sword, it would've been nice if you told us to hold down Ctrl to use the sword. Now then when it comes to the game the first three levels aren't bad the only thing are the regular enemies that walk on the ground. Common logic says when you hit an enemy it shows pain and stops moving, but not the common enemies in this game they just keep on hitting you showing no pain of getting hit by a sword. Also let's talk about Level 4. It's cheap, at the beginning of the level you are automatically taking hits from a flying dragon coming from the left side of the screen and are being shot at from the right, that's real fair isn't it, just start draining away a player's life like that and they not even know it... with that said the placement of the enemies was badly done and this should have been a side-scroller instead of just pop-up into the next screen because the placement of some of your enemies made it hard to know whether or not you would get hit and sometimes you would get hit and not even know it, I died two times this way in this game. The jumping and running are good, but the sword was my only problem and that's not the game's fault it's your fault for not giving us proper instructions. It's not a bad idea for a platformer, but it was executed poorly.

|| Good Points ||
*Great Artwork
*Great Animation
*Great Sound
*Great Story

|| Bad Points ||
*Bad Controls
*Bad Game Design - Enemy Placement
*Should've Been Side-Scrolling

Violet-AIM responds:

Our friend istvan did the coding for us on the game portion, just something more of a game, Thanks for another neato review.

I was wrong

People can come up with the stupidest things. I'm not saying the whole series bad. Not even close in fact.

This game is really annoying. Who came up with something like that?

Violet-AIM responds:

Lol thanks for the input

Nice game

Not the best in the world, but then again, I'm not really sure what sort of platform you're aiming for with this game. You're giving us the details on Joseph learning to be a Demon Hunter and this is basically his progress in the training from the theroy on toward the practical work.

The lip sync needs some work, as the voice for Matt was a new addition and wasn't compensated for within the animation.

I think that the gameplay was good, but I am struggling on the methods to defeat the bosses at the end of the levels, as I couldn't find any special moves for Joseph, despite what I was taught about the power of love for fighting demons and the only weapon I had was a sword - granted, all weapons are equally powerful, but this seemed like I couldn't get onto that particular level of skill. Maybe I was missing something, so I'll have to revisit at some point.

[Review Request Club]

Violet-AIM responds:

Yeah our friend did the coding and it was a one time thing as we are more about the story and click and play style games, Thanks for the review.

Great.

Your ability to keep adding to your series with such high quality is to be commended. I like how it carried it from the prior episode well, and was coherent with the story line. It was a nice platformer and played very well. The projectiles from some of the enemy's did not come from the mouth but the top of their head, apart from that, very good. Keep up the good work.

Kind regards -
Sirtom93.

Violet-AIM responds:

Thank you for another review.