Try it again.
INSTEAD OF HAVING ONE BOTTLE, MAKE IT MULTIPLE BOTTLES!!!!
The game is way to short! I don't even get the point of the game except to shoot the freakin bottle. The only fun I got out of the game was shooting the bottle in rapid succession before the bottle top hit the ground.
Here are some things that I think you should add.
1) More bottle to shoot. This give the person shooting the bottles more to shoot at.
2) A reason why I, the player, am shooting the bottles. EXAMPLE: Fry took Leela to the Millenium fair. Leela looked at a cute doll and said she will kiss Fry if he gets it for her. There's a plot, now use it!!!
3) Multiple levels. This way, the game isn't so short!
4) Why are there no instructions or storyline?!? They are not that hard. It's simple text!
5) I've seen stick figures and scat flashes get a higher rating!!! I know that your game looks decent, but c'mon!!!
6) If the bottle(s) were moving, it would make it harder and more fun to shoot.
7) A scoring system would be nice. Or a timer to see how fast you can shoot the bottle(s).
I know that I have said a lot, and you might not like all my ideas due to that you spent so much time on your game, but this will definately make your game score higher than a 1.61.
By the way, I gave you a five, only because I want you to look at what I have said, work on at least two of the things that I mentioned and resubmit it in like two weeks or however it takes for you to get stuff done.