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Reviews for "Super Marco, Level 002"

Very...Bad

I'll be blunt with you; your first game was much better, as mediocre as it was. I found it tacky that you had to move WITH the platform instead of it carrying you. The first game also had more weapons, and an actual health bar.

Bofred responds:

Didn't you read my answer to the last comment, or my comment on version 1 ? If you did you would have know why there are this differences!

Good idea. Bad execution.

You really shouldn't make a game like this unless you have:

1)All the sprites of that character. (Ex. marco has jumping sprites. You didn't use them.)

2)And an extremely keen understanding of action scripting.

Not to be an ass but, it doesn't seem like you have either of these.

ammo? healthbar?

dude, what happened to the healthbar and the ammo and the other weapon? what you couldn't be arsed to make this game as good as the first one? too long and boring? dude... just get it right next time

MMMMMM!!!!!!

Man, the beggining is better, marco moves too faster and he gets too much time to charge his shotgun

Your kidding me right?

This is what you need to do. Put all of these levels into one single game instead of so many versions.