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Reviews for "Little Fighter Alpha Ch.5"

wow

that was brilliant,better than the last 4

Apeboy I trust you've never played little fighter 2 eh?

well in the game,one of bat's moves is to summon bats to hunt down bad guys.It hasn't got any DBZ influence as thats the grahpics in the game he's using, the only thing that I see similar is the hair styles

great movie, I even enjoyed the Sonata of death extra

MaxR responds:

I have played LF2, and pretty often to study their moves. The only thing LF2 is similar to DBZ is the energy balls.

Down a step

I could see more of a Dragon Ball influence in this movie, and it's not a bad thing, just been done somewhat much.

The background on this one was really drab. Granted, I understand the "final battlefield" aspect of it, but it still didn't compare to your previous BG's.

Finally, the fighting sounds were drowned a bit by the musical score.

Now, on with the POSITIVES!

Good fight scene, and VERY good finish to this section of the storyline. The Animation is again top-notch.

Musical score, though loud, fits perfectly with the movie again.

Good introduction of a few more special abilities, though what's with the bats?

Unless it has something to do with his name, which it probably does.

Anyways, a step back, and your best so far has been Chapter 4.

Like the first three, I just watched the last two in order, so it doesn't compare as well.

Still, a great movie for what is turning out to be a great series.

8/4.

MaxR responds:

In the game, Bat can summon bats, which it isn't a coincidence that his name is Bat. I couldn't find the right maps, so I put together my own. It suppost to be plain, because he's at the plains! Yeah, and I agree Ch.4 was my best so far.

Size doesn't matter

Graphics: The character design was nicely done, but I really don't like the odd bit of cuteness that eminates from the characters. The backgrounds, on the other hand, are pretty plain - you could do with some tinkering in this area.

Style: The fight scenes were all choreographed very nicely. The entire storyline, after seeing all five chapters, is a pretty interesting one. However, I cant help but say that this in itself was a really short piece. You definitely should make more, I can't wait for the next one.

Sound: Fight music was pretty awesome for the most part. In fact, most of the music you chose for this series fit in at the right times. However, the sound effects (like the punches and blows) seem a bit muffled, and the loud music kinda drowns them out.

Violence: Fistfighting and a few what I like to call "metaphysical projectile exchange" scenes that all seem to be inspired from DBZ. Very nice work with the fight scenes, as they don't look at all easy to do. They all look awesome.

Interactivity: The music maker was a pretty nice plus. Unfortunately, I don't have a combination except for playing the lines of notes REALLY fast.

MaxR responds:

wow, thx. So you're saying the sound effects needs to be louder hmm. And yeah I also thought the background was too plain, but they're the plains! It suppost to be plain I guess.

nice job.

ive seen all 5 so far and i have to say i really like what i see so far. the only problem i hav with it is its a bit to short for me, but other then that its great. keep it up guys.

MaxR responds:

Well, sprites fighting takes a lot of time to make, like a person would already make 12 punches in a second!

I don't understand the point.

What was the point in those little sprite characters? It's like you're meant to choose one, but you can't. Also, I think anzrage really needs to get a life. If I were you MaxR, i'd take anzrage's name off the co-author thing, because the success is getting to his head. Period.

So, I didn't understand this, but it looked like it was probably fun.

MaxR responds:

It looks like you hate AnzRage, hmmph. I think you should have watched the previous chapters to get this one.