blam
whats the point im making a warrior if u cant do shit with it this sucked balls
blam
whats the point im making a warrior if u cant do shit with it this sucked balls
what...?
Honestly, how the hell did this get past judgement? =/
Nothing too new or classy
Wasnt that good work with the animation and mabye some backgrounds or actions then it would be better.
Extra helpful review
I remember playing the earlier version of this that I will assume you were the author of,which I actually enjoyed more.
First of all,the character is deformed and poorly drawn (unlike the last one).some of the items clash and the there was no option to make a female character,or even a black one.
Second of all,the music made the file size larger than it needed to be,I realize a lot of people bashed you for the absence of it in the last one,but this one had too much.just find a good loop that isn't too boring.
Finally,no fighter is created.What we can make here is a stander.make a little fighting game you can use him in after creation and it'll be a lot of fun.(on a sidenote,I noticed something resembling the buster sword a few times,but with the sockets in the wrong place or none at all,IF IT WAS there are 2,arranged vertically just above the handle.) PLEASE TAKE MY ADVICE THIS TIME.(I reviewed the last one too)
I'm going to be blunt
There wasn't aything particularly new in that.
Whilst I can't claim to be brilliant at computer graphicing - I would have to say you need to work on yours. There were a few issues with layer overlapping where things underneath should've been ontop and vice-versa.
Nothing in the choice of music particularly caught my attention, not my style - but the inclusion of a music feature is good - though a "mute" or no music button is also needed.
Intuitive control style with a lot of options - but you need to work on your art skills and finding something a little unique to include to seperate you form all the other dress-ups on newgrounds