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Reviews for "StarCraft: Mission 1"

Not bad dude

In fact this could be a cool great game. The graphics were good, alltought too much gray (you should be able to distinguish the ladder from the main hall). The sound, well, the sound...to be honest, the high pitch of the terran ghost gave me a bit headache. Maybe you should try lowering the volume just a bit, specially if there is no music, which I think is a must-be. Big part of the entertainement, game-fun and atmosphere at StarCraft was thanks to it's music. The interactivity was ok, could be better, like picking up stuff and the sort, ya 'now what I mean? The game style is great. Violence...well, I'm not a big fan of gore 'n stuff, but I think some blood would add a good deal to atmosphere. This game doesen't really need humour, lol.

Alltought this is kind of a demo, it's quite good. If you could rack more stuff in there it would'a rock!

Tip: Know what would be cool? A zergling or something in the vents or whatever you climb in, reminds me of Alien...mmyes...

Dark-Boy responds:

Well this was a tiral run attempt to see how people would react to somthing of this format,so yet i found it short to.The sounds were that I used directally form the game,the retail recordings.I did'nt really run into such probulms with my comp or my speakers,could be that your volumes to loud becuase the sound format is stereo sound on this flash.Music i'm wokring on,trying to find the script for it so that it keeps running from the start.Interaction with tools and stuff I would like to try a bit more.I want to try more with the zerg next mission,but its way to over played I find.I think blood and extensive gore was'nt really needed tyo get the point across but blood on the walls would have been good you right.Thanks for the good input.

A little too simple

Why couldn't she use the cloak to get into the base when she could use it to escape the place? I think you could add much more to this game.

Well, I guess...

It was ok, but like everyone says, needs to be way longer lol. Oh and and guy asked for clood a little while ago, Protoss don't bleed, the 'wisp', as in, they release psionic distortions when wounded. When they die, they 'wisp' completely, thats why they poof in starcraft lol, fyi, those glowing blue tubes you see on some Protoss units, that isn't coolent or fuel, it's a liquid thats being telepathically charged, it's designed to focus and restore a Protoss' energy levels to its capacity in order to be able to use its weapons, also, that liquid goes inside them, it's essentially they're blood, but like I said, when its not being controlled, it vapourizes and dissipates. But back on topic ^^, the game was decent, decent graphics, ver little interaction -.-, but overall a nice try ^^. Goodluck with your future animations!

its ok but...

way... too... SHORT!!! next one shuld be waaaaay longer

Notbad

Well notbad of a game here I liked it. It was kind of nifty and has some nice elements on this game I do think it needs more elements that keep the game exciting maybe even some mini games or bonus room added to the game itself it was pretty nifty as is just needs more exciting moments maybe even some added flashy effects to accent everything else you have a nice idea though and I like what you have presented here on this one so nice game indeed and look forward to much more from your ideas of games

~~THINGS TO IMPROVE ON~~
Some added bonus stuff to keep it exciting and some extra flashy effects

~X~