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Reviews for "AWP Gol Magnum"

Soild Model, But With A Problem...

Since Mr. M1clark mentioned the background, I won't take off for that, but there is something else I wish to address.
In terms of model it looks good. It is a solid piece showing skill in both modeling as well some skill in the textures. SO I Have no beef with those.

My issue is in the render. pert of the render, the lighting, is fine, but the entire thing is fuzzy. It looks like you had a depth of field toggled on the camera, but had the settings off where it started to blur the piece. Since we are dealing with a stationary image here, with no background, the focus should be on the model. And having the fuzzyness takes away from being able to see the detail you have poured in.
So get that render fixed and you'll be good to go.

Dawn-Breaker responds:

Aahh thanks allot! well although I still have some troubles moddeling pieces that have roundings and openings (in this case the entire stock) I'm glad it does show off that I do improve.

As for the texturing. I had it worked out with arch and design texture preset with Mental Ray. a bump bitmap added in from an excisting texture I had and it was good to go on the metal parts :D

Now to the issue at matter.. I was aware of the odd and fuzzy feel of the render but I had no camera active in the file, just the Perspective view. rendered it with HDTV also the reason why the expanded view on the picture is so large.. I'll try and figure out what settings I'll need for a finer render result.

Thanks again for the great feedback!

Substantial improvement!

Awesome, Dawn-Breaker! It's really cool to see the progression of the last three 3D gun images in your profile. This image is high enough quality that I can't even recommend anything off the bat for your model. Now that the model is good, you can put it in backgrounds and environments (no background is why I gave 9 instead of 10), and make a real composition out of it. This is some good modeling work, and I can easily see how much your attention to detail is paying off. :-)

Dawn-Breaker responds:

As usual, thank you very much for the constructive and awesome feedback :D

I'm glad to hear that you can spot improvements into the quality of my 3D pieces, even though I'm not completley satisfied with the results and the methods I used. as it does consist out of unpractical ways at times but for a snapshot I usually let these things pass by.. I'll be trying to create some backgrounds in the future or use it as an object in a different project. :)

Alas! thanks allot for the review :)