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Reviews for "RPG Platformer Tutorial"

Great style, great music, very original.

in one of your info buttons explaining the overall AC of the character you said "I do not understand this script much at all"
:D 1: it help to have it formated corectly.
2: The code uses a mix of boolean values and variables
3: vel_y is a variables name so you could call it good with no difference
4: watch the code! aka look down
first if clause looks at jumping boolean val. then sets vel_y and jumping
second if clause takes 2 from good every frame making jumping up go slower and slower till you go down then once vel_y is at a speed it resets it to -15
between clauses characters vert. locat has vel_y val. -
third clause states when you are not jumping and value of val_y when not jumping
5: platforms can each have a AC in them saying:
onClipEvent (enterFrame) {
if(_root.char.hitTest(this)) {_root._y -= 16}
} get rid of this part from char code but keep this._y += 16; on char

good...

in flash mx 2004 prof. where is that panels instance!?! i cant find it!!! and i need it to go on!!! can someone plz tell me where it is??? else good (until that part)

Awsome, simply Awsome.

This is like one of the best platformer tuts ive seen. This saved me a shitload of time in making my game. without it, i would have probably been stuck for days.(i cant AS)

Awsome!!!!

That was so helpful it is hard to find simple beginner tutorials since i have trouble with action scripts but that helped so much i gave it a 5 best tut. ive ever seen!!!!!!

Nice tut!

@ Blinx-2:
i think he falls down because he said we need to call it "Ground" when its supposed to be "ground" , g and G arent the same ^^
AND
i get stuck on item part <.< can you help me?