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Reviews for "RPG Platformer Tutorial"

Great style, great music, very original.

in one of your info buttons explaining the overall AC of the character you said "I do not understand this script much at all"
:D 1: it help to have it formated corectly.
2: The code uses a mix of boolean values and variables
3: vel_y is a variables name so you could call it good with no difference
4: watch the code! aka look down
first if clause looks at jumping boolean val. then sets vel_y and jumping
second if clause takes 2 from good every frame making jumping up go slower and slower till you go down then once vel_y is at a speed it resets it to -15
between clauses characters vert. locat has vel_y val. -
third clause states when you are not jumping and value of val_y when not jumping
5: platforms can each have a AC in them saying:
onClipEvent (enterFrame) {
if(_root.char.hitTest(this)) {_root._y -= 16}
} get rid of this part from char code but keep this._y += 16; on char

good...

in flash mx 2004 prof. where is that panels instance!?! i cant find it!!! and i need it to go on!!! can someone plz tell me where it is??? else good (until that part)

Question

It is nice and clear tutorial, but what will happen if you will copy ground many times, or make more complicated ground, or if you want make many characters ( for example enemys ), work with character and ground,
When I make gravitacion work and ground work, if I will copy ground, copy will not work ?

It's helps at all but...

How i can move the + in my character to stop falling down?

Just what i needed

ive been scouring the web for a tut that tells me how
to make my guy jump! this was a HUGE help. simple, aesthetically pleasing,
and of course helpful. i also like the little character thats "talking" to me throughout
the whole thing.