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Reviews for "Lobster Quest (Demo)"

Pretty good ..

If this is supposed to be a true RPG, then you might add random encounters when the Lobster leaves from one room to the next. Also a way of viewing the Lobster's Status (ready weapon, armor, items, talismans, tokens, etc.)

Needs background music and FLASHKIT could help here. Other than that, pretty neat !

Looking forward to seeing this updated .. :)

David

Leigh responds:

Well it was generally supposed to be a regular adventure game, but I really like your ideas.

Heres what I think

Graphics: Great nothing wrong.

Style: Yeah but Its Just a demo.

Sound: Important changes needed. Bubuh, Bubuh over and over it grets annoying.

Violence: What No blood! sorry.

Interactivity: This is a big one. NOT ENOUGH control you need to be able to manouver Erk more around the screen.

Humour: You could add more of a storyline and include a strange twist.

The only fun thing was the boss which was too easy but I suppose he was the first one. Needs more guys to fight and better gameplay and control over Erk.

I hope this helps you when you come to make the real thing.
This is my only decent review in AGES so plz take it into account.

potential

thsi game lacks in fields of sound and interactivity and humor but its saved by style and graphics. this game shows real potential and i cant wait to see the finished product. good luck to the author and hopefully you take this into consideration

ok

it was great. except the turlte fight. how am i supposed to kill him with the terribly unresponsive controls? work on that for the full version man.

You suck?

Thats it sorry but I dont live in america Im from Iraq(joke)!!