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Reviews for "Vex Arena: 02"

GrEaTeSt

Flat out best flash game on the internet. No other flash game compares to this. Its got levels, health, story, more than one types of gameplay. It is the sh*t

PeteCook responds:

Wow, thanks very much man.

I thought it was great!

I loved it! it's going in as one of my favorites! Thank you and keep up the good work.

PeteCook responds:

Thanks a lot. Glad you enjoyed it.

Wow

That was pretty fantastic! Nice graphics (although the environment was a tad..gray, the gameplay made up for it) and the body parts flying everywhere was nice/ the weapon variety too. The biggest problem i probably had with it was actually reading what the people said(showing how few problems there were & how i dont like to read lol).
Anyway, brilliant job, keep up the good work.

PeteCook responds:

Haha, thanks for the review man. I was thinking of putting posters of bikini models on the walls of the levels and when you shoot them you collect them and can look at them in a different section of the game. But I never did.

GRRRRRRREAT GAME!!!!!!

Great game, very cool graphics and sound, great job on this game, hope ya will make more, keep it up!!!

PeteCook responds:

Thanks a lot man.

smooth gameplay

- time: i loved the time limit. reminded me of time crisis except that time isn't added on. but, i loved that u added time as a factor into this game. gives the player a sense of urgency.

- enemies: it was very cool how shooting different parts of the body would trigger different animations. very creative. i also liked how you gave each enemy that little time meter so that the player can know how much time he/she has until he gets shot. again, sense of urgency. there were about two or three times when i had to shoot the enemy while the environment was moving. i loved those. i think if there was more movement on the enemies' part, it would've raised the level of difficulty a little bit more. sometimes, the enemies looked too static. and also, i think it's better if you sped up their death time. they felt like they were disappearing too slowly. and at first, when i shot them and they wouldn't disappear, i thought they were still alive so i was confused about that for the first few seconds.

- environments: great job with the movement from place to place. did you use a 3d program? it looked awesome.

- levels: it didn't really feel like the levels were getting harder as i progressed. however, i LOVED the car level. that was so creative. and it's always fun to run over terrorists. i loved the sniper level too.

- guns: my only problem was the m4. it felt a little weird when i clicked my mouse once, and like 3-7 rounds would come out. but other than that, the reloading was smooth.

- overall: it grabbed my attention the whole time i was playing it. it definitely is a successful game. after each level, it left me curious for the next level. there were a few bugs here and there but i'll let other reviewers get into that. all in all, one of the best games to reach newgrounds. excellent job.

PeteCook responds:

Thanks very much for taking the time to say all that about my game.

Just to answer your question: I used Swift 3D V2.0 to animate the levels.

The M4 idea was a spur of the moment thing. The way I did it was the easiest and laziest way. Sorry about that. But I'm glad you liked it.