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Reviews for "The Shinobi 2 PREVIEW"

nice but?

it was good but you really should have fineshed it before you posted it up but it still gets an A

solidblur responds:

I did this to get constructive feedback so that I could make it better.
You're not helping too much in that department, but thanks for the excellent score ;)

WHY STICKS?

This is really good, really smooth, and nice and stuff. It looks alot better then most the stuff on NG. If you could change the guys from sticks to something else, that would probably boost your score up like .40 points. This is really good, so good job, can't wait to see the whole thing.

solidblur responds:

I don't know if you've ever tried making a movie like this...you see, the legs and arms...well..the entire body of the characters changes from frame to frame, bending, rotating etc. This has taken me a couple of months to make...can you imagine how long it would take me to acctually draw it all in a non-stick way? I'm telling you, you wouldn't get any Shinobi for christmas, thats for sure.

Thanks for the review, btw. Glad you liked it.

helluva lot better...

... than your first one. Big improvements. Wanted pointers? I know I cant review you as a peer (cuz I aint worth shit for flash) but as an audience member. More stuff to interact with! chairs, steps, swords, just more stuff to make it all crazy. The music was well placed. I really liked his "step and up". Change some of the powers, same old fireballthrowing aint all that great no more. Play "the king of fighters" that will inspire you into different powers (sword ending reminded me of terry bogard a lot). What else can I say? I enjoyed it. Cant wait for Fei Wong.

solidblur responds:

More stuff to interact with: Check!
Change some powers, make them original: Check!

The Sword ending was inspired from the excellent series "Samurai Deeper Kyo" wich both me and a buddy watched for many days in a row. The character Mibu Kyoshiro\Kyo is also (in addition to Solid Snake) one of the main influences on The Shinobi's personality. (His true name will be revealed in the full version ;)

Back to the "original powers" comment, I really am working on original stuff now, you might not have seen a move like the butterfly-fatality before? I liked that idea..kinda..chinese, if you know what I'm saying.

Fei Wong, ah yes...I'm looking forward to creating that battle...I've worked it all out in my head. Sitting on the bus home from work, listening to the music I'm gonna use in the last fight, I get a lot of good ideas. Only thing I'm not sure about is if I'm gonna let Fei Wong win or not, or if I should have alternate endings in addiction to the fatalities. If I want an "outro"-movie after Fei Wong, I'll have to come up with three fatalities that end in the same manner..

Thanks for the review.

A Preview?!?!?!???

This was a preview???? Man if this is a preview then the final thing is gona be great!!!!

However if you wanted to go for a Jackie Chan feeling then I think you've missed the mark, iv seen a lot of Jackie Chan and this is more in the Bruce Lee style. Jackie Chan goes for a lot of visual comedy and almost no dialog (in fights), the touch with the water bottle was good and so was the music in the lift, so more of that and the Jackie-esk style will be apparent (which cant be a bad thing).

Also some of the special moves pause the action for to long and don’t seem to be quite in sink with the feel of the moment (if you get me), maybe it’s the music tats out or the moves are to long I’m not sure. Apart from that, though the action is very fast and smooth, and very well animated!

I’ve always liked the more detailed stick figures in movies but your simple ones are just as good, if not better. And I love the touch of the blurring arms and legs when they strike.

Good Work!! Can’t wait for the full version!

solidblur responds:

A great review deserves a good response:

You are mostly right about the Jackie Chan movies, but while there is usally quite a bit of comedy-talk to be found in jackie's movies, this movie does not have that much talking, does it?
I might add a bit of humor in the other battles, but not too much. I wanna find the Shinobi-characters real identity, and I don't really wanna make him this funny character, but rather the character that makes fun things happen in a stylish and serious way, kinda to show how superior he is. Solid Snake from the metal gear solid games are one of my inspirations when it comes to his personality.

The stuff you said about the special moves being too long...I'll make them a bit shorter in the following battles, but the biggest reason for doing some things slow, is to let people calm down a bit and acctually SEE what's going on, and getting a hold of the characters opsitions and actions. If it was too fast, you'd be complaining even more ;) Sometimes, after days of animating realistic and fast fightsequences, you just wanna waste a couple 100 frames with a slo-mo effect too ;)

The animation is going at 25fps, and when it's changed frame-by-frame, it takes a while. But it usally comes out good. I work faster every day though, as I get more used to the style. This makes time ti makethose real quality moves too.

The reason you probably like this type of stick, is the eyes and the realistic motion, wich gives you a good sense of how they feel and react to every action.
Most of the bad guys are "eyeless" because I did not really want to show you their feeling like I show you the shinobi's feelings. But you can still look at their body language and get a pretty good idea what the hell they are thinking.

I'm working my ass off right now with the full version, but I want it to beat certain stickmovies *cough,cough*XX*cough* so I want rush it too much. So...don't hold your breath.

dripping with style

pretty damn good, and usually i hate sticks

solidblur responds:

GOD, I love it when stick-haters gets converted..