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Reviews for "Clock Legends"

Work more.

Cool game all though didnt complete it only came to the spike things that bugs. First of when Strawberry jumps he flipps up on the flyin rocks, the clock with the rifle... Strawberry gets killed if his staff gets hit erm? And he even get's killed if he's to close of the gunfire... I played Easy wich would be Hard and hard would be very hard. Make it easier if it is gonna be easy.

Oh dear...

This seemed good at first, but then i died. I realised there were no lives, the damn peggeys/swinubs die too quickly for you to save them, having unlimited invincibility makes the game pointless, and the number of near on impossible jumps made the game far too difficult. Promising idea, but add lives/continues.

hmmmh...

Hmm... this game is like bad version of mario land... And its WAY too hard!

Is this some kinda joke?

This game seems to be too fast for it's own good, and you die from one hit. The pace of the game is too fast and confusing, the controls are screwed up, and I can't seem to pass the part where a clock is shooting at the ground in front of you.

Maybe if you had 3 lives instead of 1 and slowed down the pace of the game a little to change the difficulty of the game from impossible to hard while playing easy mode.

it was good before, but it sucks now

o gave every individual catagory a fair rating, but i had to lower the overall score because of the impossiblity factor. it is way too hard now that you can't jump when super sayin. i think that function should be re added. maybe some people like hard games, and if they do, let them choose friggin hard mode. but i think a game isn't fun if i can't win. if i'm lucky i make it to the machine gun thing, bbut usually i fall off that gay moving platform. maybe i suck or something, but i still think you should bring back the jump in supersayin mode thingy. anyway, good game otherwise.