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Reviews for "Mooncell RPG (demo)"

Has potential...

Um, I killed the monster and then my head fell off. What gives? The game could be cool, though. The character moves a bit slow, though. When I restarted, sitting through the character slowly moving to the next scene was killing me.

PuLSeR responds:

heeee okay i'l keep that in mind

Very nice.

This was a well-done Flash RPG concept. I liked the fact you had FF7 music in there, and the turn-based combat was a novel idea that I enjoyed. Couple things. Firstly, you need a preloader/menu screen, that mentions the fact you have to press the space bar to continue the scenes. At first I was right-clicking and pressing "play" every time. Also, you'll have to figure out a way to incorperate a menu, and also try to figure out ways to go down different paths. The graphics were good, and in all this has lots of potential. Best of luck to you! If you'd like any advice or bounce ideas off of someone or anything like that, my info for contacting me is on my profile.

PuLSeR responds:

yea i need some advices

Keep trying...

Granted, the graphics weren't that great, but still not bad overall. The text descriptions are definitely too small. You should come up with a plot, but of course, since this is a demo it's alright. You may want to give your character some elbows and knees in the future (even if they don't articulate).
Good luck on your next flash!

PuLSeR responds:

i have no idea how i can put in elbows and knees etc, give me a tutorial

Buggy indeed.

Here's a tip: The second a monster gets at or below zero HP, it should die. I kept trying two fireballs against the monster, and it still attacked me when it had -2 HP. Its "Infect" attack killed me in 1 hit, which was rather unfair for a beginning of the game monster. Other than how I couldn't progress past that first battle, it was nice.

pretty good

your gaphics arnt to bad the game its self is not bad keep up the good workhope you relese the whole game soon

PuLSeR responds:

great thanks