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Reviews for "Brickdrop v1.0"

Entertaining game but too fast on this computer

This game was entertaining but too fast on my computer. It's very hard to target them on my computer but if the game was slower it'd be to easy for some people. It gets a little confusing because at first it seems like you have to lead the target to drop the bricks on them. However, it is only necessary to click the target right when the crosshairs are on the target to kill them. Even when you get the hang of it, it still feels counter-intuitive to not lead the target when you drop bricks.
Still, the game still manages to be fun with its power-ups and it is the games simplicity which is its high point. It would be better if the screen were larger because the critters are almost invisible when they shrink to their smallest size and it would be nice to get more bricks after clearing a "level" so you could play longer. The score feature is a bonus.

The game also needs some different music looping here and there at different levels (option for random music maybe?) and perhaps even different "maps" would be cool in future versions.
However, the music mad is suitable and adds to the madnees.

Cool game- I look forward to more from the author in the future.

moneybagsxp responds:

Hey Shrapnel:
That is actually a first, I've never heard of it being TOO fast. Possible Solution: The game automatically runs in LOW quality during gameplay. Press "Q" once you first begin dropping bricks to toggle high quality. Possibly more detail would reasonably slow it up for you.
Yes, there are MANY features that can and will be added to Brickdrop v2.0. I too find it frustrating when I run out of bricks, especially because I seldomly look to see how many I have left.
More music is a definite, and WILL be added. (You should have seen the game in it's early stages. The beginning loop from the menu screen used to be the ONLY thing that played, and it NEVER stopped!)
Good job, you're in the TOP 10 quite a few times. how about SNiPER? I can't even score THAT high. Nice Job, both of you.

wow

now that waz soooooo cool. i luv the score fing, there shud b more of them on NG. can i juz suggest and improvement?
u cud do it of a building droppping bricks on people. that will advance the humour and violence score and u wud stock up on loadz more scores.
<(B-) spike

moneybagsxp responds:

yo DaSpike--
ya know what? that WAS my original concept for this game!! At the very last moment, when I decided to add difficulty levels, I gave each enemy a different amount of points. I (unimaginatively) figured the only way I could really do so was by giving each enemy a different color. Therefore, people can't be different colors, so why not just have little alien-things?
I feel VERY stupid for only changing the colors of the enemy, but this was the first game I've ever made, so there is ALWAYS room for improvement. (I was even going to display the hand dropping the brick, it could be a possibility for Brickdrop v2.0)
Either way, I'm glad you enjoyed it!

Nice game

Nice time killer - must've taken some scripting.
I'm really looking forward to the sequel:)

This takes a lot of time to make It's good stuff.

Heej make a option that you can choose muziek becuase the loop was quit anoying after a while ,
but that doesn't effect the game play .
and maybe with part 2 instead making the onionguys make 5 or six other figures that will pop in randomly that would give the game a cool look .And fun to look at . Anyway I apricciate your hard work man .Damn good !! ^ ^Anyone who doesnt play this is unwise .

From : Kenshin it's anyway God-like

cool

pretty fun, something about the score board makes it better, more competitive i guess. coding is really impressive too, theres some room for improvement creative wise, but i can't really come up with any suggestions. all in all a good game