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DARK SWORD: The Light of Ainn

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Booldrog 5 Points

Find the Blacksmith

The Dead Valley 5 Points

Defeat Cathralon

Prince's Balcony 10 Points

Defeat King Thraxxan V

Sheregon's Lair 10 Points

Defeat Sheregon

Rakul's Study Hall 10 Points

Defeat Rakul

Shadow Chambers 10 Points

Defeat the Heart of Corruption

Throne of the Queen 25 Points

Defeat Cinnder

Forbidden Mausoleum 10 Points

Defeat Kraol

The Dead Valley 10 Points

Defeat Hirunga

Ruined City 5 Points

Defeat the Crucible of Shadows

The Ponds 5 Points

Defeat Ill'Maggoth

The Entrance 5 Points

Defeat Secarta

Scorched Groove 5 Points

Destroy the Cursed Altar

Bridge of the Horned One 5 Points

Defeat Goroth

Not Alone 10 Points

Get a companion

Holy sanctum 25 Points

Purify the Dark Sword

Uncorrupted 50 Points

Defeat the Cervus

Holy Tower of Kalasdrine 50 Points

Defeat the Mother Canoness Providence

Hammer Dungeon 5 Points

Complete the Dungeon and get the hammer

The Scythe 10 Points

Get the Scythe in the Blood Dungeon

The Claws 10 Points

Get the claws in the Sanctum

The Machine Gun 5 Points

Get the Machine Gun

The Shootgun 5 Points

Get the Shootgun

Old Manuscripts 5 Points

Get a lore book

Blood of the Cervus 10 Points

Get an Evil Core

Cursed Ingots 5 Points

Get a cursed ingot

Author Comments

If you want to host Dark Sword on your site, please send me a DM!

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Dark Sword is a frenetic action game that mixes bullet-hell and hack-n-slash in the midst of a devastating and dark open world with a tragic backstory, where the player must immerse himself in order to defeat the powerful guardians that guard it.

  • W-A-S-D To move
  • W-A-S-D + SPACEBAR To roll
  • HOLD SPACEBAR TO RUN
  • E to switch Weapons
  • Num key 1 for healing
  • Right click with melee weapon to special weapon move
  • HIT ENEMIES WITH SWORD TO RECHARGE DARK ENERGY (Blocking and shooting uses dark energy)


  • ​7 WEAPONS TO DISCOVER
  • ​16 GUARDIANS TO DEFEAT
  • 16 LORE BOOKS
  • MALEFIC MATERIALS TO GROW ON POWER!
  • 1 PARTNER
  • 1 SECRET ENDING
  • EASTER EGGS


Dark Sword stands as an electrifying testament to the fusion of frenetic action, seamlessly blending the chaotic dance of bullet-hell with the ruthless finesse of hack-n-slash. Enveloped within the folds of a desolate and ominous open world, shrouded in a tragic backstory of unparalleled sorrow, players are beckoned to immerse themselves in its depths. A realm teeming with devastation and darkness, where the echoes of a somber past resound: The Forbidden Lands of Kalasdrine.


Features:


Brutal Boss Battles:

Face a host of powerful guardians left by King Thraxxan IV to pay for his crimes in the lands of Kalasdrine.


Hack N Slash:

Wield the power of the Dark Sword and unleash its wrath against those who dare to stand between you and your target.


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Bullet Hell:

Keep your reflexes focused as you face the inferno of projectiles that enemies will unleash against you in an attempt to destroy you. Use your sinister powers and your dodge to survive!


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Big Arsenal:

Find a wide variety of weapons, power ups, items and hidden companions in the vast lands of Kalasdrine.


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Nice to see work continue on this game, but my review is mostly the same as it was before, albeit maybe a bit more positive.

I certainly do enjoy what the game is going for: the dark, brooding atmosphere is very mysterious and intriguing, the bosses are challenging and have all sorts of crazy patterns to contend with, combat is cool with a nice layer of strategy due to a back-and-forth between melee and ranged to manage energy, and so on. It's also got some nice touches like collectable lore and subtle effects like the way your character explodes when you're out of energy to help signal that you're out. it's basically a nice boss rush game, reminiscient of Titan Souls, Shadow of the Colossus or Furi!

However it still does feel rather clunky and unpolished. The hitboxes and the graphics for certain elements felt really awkward and inconsistent which led to a lot of confusion as to where objects actually are in space, making me take damage when I thought I shouldn't, or not being able to hit an enemy that my sword looks to be making contact with, and so on. It's important for a challenging game to be really airtight and polished with its controls and systems to feel like its fair, and this currently doesn't feel like that.

In the more minor aspects, I find the text very difficult to read as it looks to have lost a lot of definition from compression or something, and I also find it really awkward how you can control your character still during transitions or menus and so on when you shouldn't be able to: for example when I'm at the shop and clicking on buttons, I shouldn't be hearing my little guy swinging his sword around. There's also some weird bugs, AI glitches, sound balance is off, and so on.

I still think the game is rather fun and impressive and somewhat acceptable in its current state, but I can't help but want more from it. It's definitely getting there bit-by-bit and I'm looking forward to seeing the final version of this!

some bug in game

How can i get the Scythe and Where is the Blood Dungeon and also how can i access it

how i can get the first key????

Loved everything about this game. Other than occasional bugs, it was amazing.

Credits & Info

Views
5,504
Faves:
201
Votes
231
Score
4.11 / 5.00

Uploaded
Apr 1, 2024
6:47 PM EDT