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String Theory 2

rated 4.22 / 5 stars
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Puzzles - Other

Credits & Info

Jun 25, 2017 | 8:21 PM EDT
  • Frontpaged June 27, 2017
  • Daily Feature June 27, 2017
  • Weekly 2nd Place June 28, 2017

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Author Comments

In search of her lost colleagues, Eva enters the second dimension. Will you help her find her way through this weird dimension, and get everyone back to the Upper Plane?

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Strings (lines) can be manipulated by clicking and dragging. Bring the colored triangle to the end (dark triangle) to finish the puzzle.
If the level has more exits, all shapes need to enter their respective ends (circle → circle exit)
You can press R to reset the level



Rated 5 / 5 stars

What a great game!
I really love your attention to the details:
* The camera movement during the narration, it feels as if the shapes itself come to life and talk
* The humour: Triangle is slithering down some blocks:"ouch...ouch...ouch".
* Extra help-texts when one is stuck in a level
* The microphone static when the microphone is handed to the journalist in the end.
* and much more...
My only complaint would be that the voice-acting sounds a bit artificial, but i guess i got that impression only because the other aspects of the game are near-perfect.

Still i am stuck with one question: Is there a positive ending as well?


Rated 4 / 5 stars

why does this remind me so much of the game Oxenfree


Rated 4 / 5 stars

I didn't get it at first, but then i tried again and had a great time, cool game


Rated 5 / 5 stars

Though that Lv.19 made me struggle for a while, this game is AWESOME!!! Voice acting, music, gamelplay...everything was so good! Can't wait for next one...


Rated 4 / 5 stars

I loved this game, haven't played the first one but the story wasn't overbearing to the point of confusion and got me interested enough to want to know the backstory. The functions were interesting and the dialogue was amusing at times.

My main complaint about this game would be the blue strings, which I think should be made less tense or more easy to move so the player can more accurately shoot the shapes.

The background music was relaxing which is good for a game like this where headache-inducing music could make the difference between genuine consideration and an automatic rage quit.

The levels were complicated but still doable, and I can't wait to play the first game and see how it compares :D