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rated 4.07 / 5 stars
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Adventure - Other

Credits & Info

Feb 5, 2017 | 10:11 AM EST

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Author Comments

Important: There is a scene after the credits.
simple, without unnecessary complications, with a good story and interesting ending.

WASD - movement.
Shift- run
up/down - interaction.

join groups developer:

Version: 1.01
- Corrected translation
- The game was renamed

every step - silent partner
Gymnopedie No. 3 Wahneta Meixsell
Porches and Universes - Puddle of Infinity
E's Jammy Jams Up on the Housetop Instrumental version 1



Rated 5 / 5 stars

nice 10/10


Rated 4.5 / 5 stars

At first I was wondering what this game was even about, I didn't get it until the end when she jumped off the roof. I almost started crying because the guy didn't say hi to her then she fricken died, but then I saw the cutscene after the credits, because of the authors comment, and I couldn't help but smile too. I love it, very powerful message! Good work.


Rated 5 / 5 stars

Wow. . . I was not expecting this type of ending. At first, I wasn't sure what to think. Then, when the girl walked off the roof. . . I froze. Thank goodness I waited till the end or I think I would have had a heart attack. You have amazing story telling without even saying much. Your game is spectacular.


Rated 5 / 5 stars

Game wow i'm love this game and really i'm love see part 2 this game :) Work Wow game really fun :)

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Rated 4.5 / 5 stars

"Please Say Hi" is a pixelated story about a woman going through her daily schedule before New Years which involve working 11:00A.M.-8:50P.M.(1100-2050) along with some minor decision making here and there. The game doesn't offer much in interactivity but thats not its strong suit if anything this is a game of nuances. Though the game is entirely pixelated the picture is still painted right there; you're a single woman living alone in your one bedroom apartment working a 9-5 esque job with little to no fulfillment and it shows on the ending of the game which (Spoiler Alert) she tries killing herself. Though this is very grim outcome to a game the game itself offers a very simple artstyle in pixelation coupled with the ambient noises of dogs yipping, muffled conversations, car alarms blaring in the distance, and the ever present chilling winds along with the soundtrack the game feels very familiar in the sense we've all had this kind of experience, maybe not to a 'T' but for the most part we can feel for our protagonist. There are the small decisions here and there like buying ornaments to decorate your apartment or how you prepare for your day but other than that you as the player are meant to just soak in all the experiences and then have a verdict by the end. "Please Say Hi" is very enjoyable to say the least and though it is lacking a lot in terms of actual gameplay and story whats there is enough to satisfy myself because it left such an emotional impact on me when I first went through it. Overall I'd consider this to be more of an interactive story like Indigo Prophecy(Fahrenheit) where you're just along for the ride rather than controlling anything concrete.

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