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Chernobyl

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Author Comments

Made in under 42 hours for Game Jam! My team couldn't decide on a concept so (no joke) I actually made two games, and this was one of them.

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it's pretty good music gets really annoying not sure if that is the point of it you most defiantly need to read the how-to before playing. good as a time killer could defiantly use more levels and maybe a life system but other than that it is really good!

Kwing responds:

I'm glad you liked this! This was made in less than two days (since it was for a Game Jam) so hearing that someone likes it at all is really encouraging.

For obvious reasons, composing a full soundtrack in that time frame while also juggling programming is quite the task. As such, you're stuck with a short, annoying loop.

I will also admit the controls are very wonky. This was done to facilitate the spawn-in system; with two buttons, it becomes impossible for someone to spawn in on the fly, so the system I devised worked with only one despite it having a bit of a learning curve.

I would definitely like to create more levels, possibly with smart enemies that move around and attack, and some actual level design to navigate.

I love this game but it could use better design.

Credits & Info

Views
1,639
Faves:
1
Votes
93
Score
2.57 / 5.00

Uploaded
Nov 20, 2016
9:47 PM EST