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Farmer Quest

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Author Comments

My pets are very worried. Lamb Lucy could not sleep all night long, and the pig Pit is constantly looking out for something in the dark. Later in the morning the wind started badly, at this moment from the distant mountains came the dragon and stole my precious Lucy. With Pit we must to go and find our friend.

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Not fun when enemies always get the lame upperhand because of constant skulls spawning in their favor.

I really enjoyed this game. The music was pleasant, the graphics were sweet and the game play was fun. So brovo. A really solid game.

I think this mix of RPG and match-3 really adds a new dimension to this type of game.
If there is a similar game out there, I haven't seen it yet.
Great job!

I got this error message by the way after my laptop went to sleep and I reopened it:
Level 3 stage6/8

Error: Error #1502
at starling.display::DisplayObjectContainer/render()
at starling.display::Sprite/render()
at starling.display::DisplayObjectContainer/render()
at starling.display::Sprite/render()
at starling.display::DisplayObjectContainer/render()
at starling.display::Sprite/render()
at starling.display::DisplayObjectContainer/render()
at starling.display::Sprite/render()
at starling.display::DisplayObjectContainer/render()
at starling.core::Starling/render()
at starling.core::Starling/nextFrame()
at starling.core::Starling/onEnterFrame()

wooood responds:

Fixed.
Thank you for letting me know.

TypeError: Error #1009
at mvc.model.ash.systems::SkillEffectSystem/applySkill()
at mvc.model.ash.systems::SkillEffectSystem/update()
at ash.core::Engine/update()
at ash.signals::Signal1/dispatch()
at ash.tick::FrameTickProvider/dispatchTick()
TypeError: Error #1009
at mvc.model.ash.systems::SkillEffectSystem/applySkill()
at mvc.model.ash.systems::SkillEffectSystem/update()
at ash.core::Engine/update()
at ash.signals::Signal1/dispatch()
at ash.tick::FrameTickProvider/dispatchTick()
TypeError: Error #1009
at mvc.model.ash.systems::SkillEffectSystem/applySkill()
at mvc.model.ash.systems::SkillEffectSystem/update()
at ash.core::Engine/update()
at ash.signals::Signal1/dispatch()
at ash.tick::FrameTickProvider/dispatchTick()
TypeError: Error #1009
at mvc.model.ash.systems::SkillEffectSystem/applySkill()
at mvc.model.ash.systems::SkillEffectSystem/update()
at ash.core::Engine/update()
at ash.signals::Signal1/dispatch()
at ash.tick::FrameTickProvider/dispatchTick()
TypeError: Error #1009\

It was great up until this point on Level 5-First Round. :( Kept getting this warning on a screen that covered the entire game. Makes it unplayable.
Was a little slow but its an rpg, So its fun and takes a bit to get upgraded.

+ match3 mechanics refreshed
- it is very poor, just match 3 or 4 or 5
+ good artwork
- very slow-paced and I don't agree with previous comments - it IS a problem IMHO
- he special move is as good as hidden, I noticed it only after I upgraded it and was actually seeking how to use it
- although I watched the cut-scene that unlocks the new character it wasn't obvious at all that I could use it and that it is better
+ good programming, no errors, no glitches, no lags

I evaluate it as a good game which desperately needs few game-design tweaks.

Credits & Info

Views
8,055
Faves:
19
Votes
154
Score
3.30 / 5.00

Uploaded
Dec 22, 2015
8:05 AM EST