The game is almost over. I did this for class so I probably won't be working on it afterwars, but I'll consider all your comments for future games. Anyway, this isn't the final release, I'll work on level design and fixing some bugs on the last two days I have, so all your comments will be welcome.
I worked this weekend on a game for Ludum Dare so I didn't have time to add much to this version. In this occasion I added a "slow power" and a "spike power". The spike power is supposed to make you roll on some walls but I'm still working on it. I'm sorry I couldn't bring more to this version but Ludum Dare was totally worth it.
The HTML5 version didn't perform well, so I uploaded a unity webplayer version as well.
In this prototype I'm testing the controls, the physics and the camera (i'm still tweaking the camera).