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BouncyBlock

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Author Comments

Originally created in under an hour with Construct 2. Completed with assistance from Pawel Brzozowski.

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I thinks its a great game, but it needs a bit of explaination on what to do, but when you figure out what to do, its a good game!

You cant really tell whats happening or why its happening.

There was zero explanation as to what to do in the game. I just jumped around aimlessly until it ended. Overall, extremely confusing.

Thats very interesting!

SMUGames responds:

Thanks!

As a minimalist game, I don't expect much at all and the game portrays itself. I do like the idea of the game, the more you are able to 'touch' the blocks, the faster it gets. To say it is hard, no so much as after you got pass at a certain speed, the incoming blocks increases in numbers, thus the chances to ever falling down, for some reason, slims instead of making it more scarce. To land a perfect landing on the block is quite hard, trying to land on the next block of choice is even harder. Was it intentional?

Well, anyways, if this is just a test project, I would say it is a good entry, but not to the best standards.

SMUGames responds:

It is safe to assume that everything is intentional. The games I make are really hard by design. Thanks for the review!

Credits & Info

Views
1,892
Faves:
1
Votes
7
Score
2.43 / 5.00

Uploaded
Apr 8, 2015
4:19 PM EDT