Such an interesting game wasted on the "hard to control, easy to die" graveyard. When was the graveyard opened? FlappyBird. What is necessary to join FlappyBird's graveyard? Below:
- Drunk character - and it's very literal with this game;
- Low visibility of the surroundings / narrow stage;
- Instant death - instant death is ok, but see the next item;
- All of the above combined with tap control and uncontrollable progression and enemy spam.
C'mon! It's too many irritating factors in one game. Stop trolling me.
For example: when I saw one more chain with a spiked ball I thought "oh! Interesting, things should be easier now", but kept the concentration and the effort; 5 seconds later: DEAD. That's frustrating.
Didn't have enough patience even to get to see the first boss :/ It's a real shame. This had everything to be an excellent, but you chose to throw it on the pile of frustrating games.
Anyway. Thanks for sharing, and take that as constructive criticism. The group of who are tired of being frustrated by games that are supposed to be good is growing fast.