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On the squad menu drag units parts to equip/unequip them.
On the battlefield select allies by clicking on them and then set his target by clicking on an enemy unit.
Click on the abilities (top left battlefield) if available to use them.
deffinatly some very interesting and im hoping to see a sequel to.
This is a pretty good game and the 3 different factions feel different, but can also be hugely unbalanced.
One problem is that losses are permanent, so even an early unit lost can be a major hit.
Another problem is the campaigns trick you into thinking theyre a bunch random battles for grinding, but eventually you reach the end and then the faction campaign is over and your progress is reset. The game could be better if you continued fighting after the final boss battle.
A third problem is that as the equipment dropped from battles are random and only a single item per battle. Equipment from the factories is good starter equipment, but the best equipment requires a random purchase hoping from something good like as rare armor which no faction officially has.
This game is a lot of like bot arena(of which I'm a big fan). I feel however lost in your game. What I would like to see is 10-14 mission campaign and some grinding level. Your units should respawn as well after the battle.
way too short, need to be able to fight more enemies at one time as well as have more units to command
Nice, but a tad grindy. I do love the customization, though I wish there were more than three worthwhile materials and pilots. Some more player participation in battle would be great.
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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