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Aug 30, 2014 | 11:45 AM EDT
  • Daily Feature August 31, 2014

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Last Action Hero 10 Points Unlock the evacuador
No Mans Land 10 Points Complete the first stage
White Wizard 10 Points Unlock all spells
Loki 25 Points Unlock all Types of Traps
Narrowminded 25 Points Use only one type of trap on a stage
The big guns 25 Points Max out your trusty cannoners
Final Showdown 50 Points Finish stage 5 without taking any damage
Medium-Hard 50 Points Finders Keepers - Take back your diamond from the greedy king
Mouse Trap 50 Points Fill the stage with traps
Unholy Paladin 50 Points Complete any stage without taking any damage
Tied Hands 100 Points Defeat a wave with only traps

Author Comments

Sail the lands to reclaim your gem the viking king stole! Your multiple cannons, unique traps, trusty canonners and powers that the gods blessed you with shall help you defeat hordes of vikings, shamans, undead and much more!



Rated 5 / 5 stars 1 day ago



Rated 5 / 5 stars 4 days ago

Good game


Rated 5 / 5 stars 5 days ago

The game was really fun. Not to challenging, and not to time consuming. I'm especially greateful for th medals. Keep up the good work. Perfect score from me.


Rated 3 / 5 stars 9 days ago

Ok, so it's a fairly decent game, although nothing special. And, I had a bug where I for some reason became impervious to any damage during the last boss-battle. Which was probably the only reason I survived at all, since I had barely damaged it when it reached my ship...

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Rated 2 / 5 stars 12 days ago

Boring, long and poorly thought-out game. Many other games before it have implemented the concept a lot better. I was bored halfway through the first level already (even though I'm a big fan of defense games!) due to the sluggishness of the cannnon and small blast area. But the worst thing is that traps only hit the enemies once, meaning there's no strategy for trap positioning (i.e., doesn't matter if you slow enemies first then spike them or the other way around. In better games, slowing enemies first will make them take more damage from the spikes, as they are exposed to them longer).