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Aug 20, 2014 | 1:09 AM EDT
  • Daily Feature August 21, 2014
  • Weekly 3rd Place August 27, 2014

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Medals

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Bearer of Bad News 5 Points Give Albert the Bad News
Breaker of Robots 5 Points Scrap a Big Robot
Bully to Toads 5 Points Defeat the Armored King Toad
Enemy to Kobolds 5 Points Defeat the Mercenary General
Exterminator 5 Points Rid a tree house of slimes
Harpy Backfire 5 Points Defeat a harpy with her own weapon
It's dangerous to go alone! 5 Points Obtain the wooden bat
Never knew what hit him 5 Points Quickly drop a patrolling bandit unawares
Never waste food 5 Points Eat 5 food items that are considered unsafe
Novice Moon Stone Hunter 5 Points Collect 5 Moon Stones
Robin Hood? 5 Points Steal from the mayor's treasury
Slayer of Dragons 5 Points Defeat a fully grown Sand Dragon
A Connoisseur of Fluffy Pillows 10 Points Sleep wherever it is possible to sleep
Big Eater 10 Points Consumed over 30 healing items
Iron Skin 10 Points Increase Max HP to 40
Big Bag 25 Points Upgrade inventory to its max size
Experienced Moon Stone Hunter 25 Points Collect 20 Moon Stones
Most Dangerous Arsenal 25 Points Carry all the best equipment
Property Destruction 25 Points Break over 100 boxes or crates
The End 25 Points Beat the Game
Treasure Hunter 25 Points Collect over 1000 coins since the start of your journey
Diamond Skin 50 Points Increase Max Health to 99
Indomitable! 50 Points Finish the game with zero deaths
Master Moon Stone Hunter 50 Points Collect 40 Moon Stones
Speed Runner! 50 Points Finish the game in 64 minutes or less
Last Song of Earth Secret Medal: Unlock this medal to view its details!
Good Friend Secret Medal: Unlock this medal to view its details!
Number 42 Secret Medal: Unlock this medal to view its details!
Repentance Secret Medal: Unlock this medal to view its details!
Explorer Secret Medal: Unlock this medal to view its details!

Author Comments

A mysterious force abducts the peaceful villagers of Panselo. As Gale, loyal denizen and survivor of the incident, set out to solve this mystery and rescue your friends!

Adventure, fight, and puzzle solve your way through the world of Phoenotopia!

===== NEWS =====
My Dev Blog here: http://phoenotopia.com/
Game's OST here: http://sillythewilly.bandcamp.com/album/phoenotopia-ost

If you have trouble saving your game, there's a new alternate password system. Read about it here:
http://quells.newgrounds.com/news/post/905822

If you're stuck, feel free to look at frequently asked questions: http://quells.newgrounds.com/news/post/904515

===== UPDATES =====
PM me if you think you've found a bug. I'm more likely to see it that way.

v 1.17 Thanks to nngroundsplayer347, MetalEye, Dilando, harel55, & Tlayohualli
- Lots of typos and item name inconsistencies fixed
- Stronger armor incorrectly carried over between save files
- Receive a warning if buying weaker armor
- Completion rate could add up to over 100%
- Hachi now buys purple honey from you
- Gale can now pick up items while hovering
- If injured when entering cutscene, there was a possibility Gale would be invisible
- There is now an upper limit of money you can carry (4999)
- On death, hp displays 0
- possible to leave screen bounds in final bandit room
- Some NPC inconsistencies fixed. Children disappearing in panselo, sheriff appearing in her room...

Read Old Updates here:
http://quells.newgrounds.com/news/post/904552

Reviews


JackFinisJackFinis

Rated 5 / 5 stars

I created a profile just to get every achievement in this game. I adore this game. This is gonna' sound fuckin' nuts, but this is my favorite game I've ever played. I'd like to offer criticism, but I think I'm just blind because I see no flaws. I wish I disliked something a little, so I could help by offering something other than praise.
Oh wait. Fuck those harpie enemy fucks. They're hot garbage, but I'm pretty sure they're kinda' supposed to be.


People find this review helpful!

KenenKenen

Rated 5 / 5 stars

Unless the enemy's body is harmful due to the nature of its surface (like the worms, bees, ghost hornet things), touching the body of enemies shouldn't do damage. I'm specifically talking about the humanoid enemies and the enemies that attack by jumping at you. In my opinion, their relentless attacking already makes them fair opponents so making it so you also get damaged if you touch them seems a little pointless to me. One on one its not as much of a problem but when your fighting a group its can be a nightmare at times. This is one of the best and most complete games I've ever played on a website. I just thought point out my only complaint.



ToxicBeautieToxicBeautie

Rated 2 / 5 stars

It was a fun game I had made to the Sand Dragon staged. I saved my game like always and then I log on and files have all been deleted. I'm so mad and really dont want to do this all over again,



JOELwindows7JOELwindows7

Rated 5 / 5 stars

From the start to the end is very-very fun! Duper Awesome game ever exist on this earth!
I was surprised that this 100% free is better than the other commercial games I had ever played.
what it is:
-Storyline (especially: first one is at the end where this part inspire me that cause my disappointment gone; secondly at some cutscenes; third is first time start)
-music (very relaxing, actionative, and giving spirit to the players)
-action (it's hard porgress by progress, but in term of gamers that's fun way)
-etc.
and when I got to the ending, wow and ended here. most importantly return back in cluster, yeah just might by a little bit of disappointment truthly, but this time no disappointment, I've inspired to this.
Therefore, this movie that this guy posted in here is really fascinating, full of inspiration trigger, nice protagon character I really had liked as well.
Misc:
One, what my disappointment is that the ending of the story where Gale real ended in Collector ship, at the west edge of the crater where the end block, Gale along with the 66 abducted by Collector ship. then the collector alien want to do something special with both harversted results. luckily the collectors deal that Gale need no special action and then thrown to a Hamster room for real end, but it's gone when that Gale actually met back to her family plus bit helped with many sequences are fun to watch. hopefully it's not to become endurely as pet because as well Gale is nice character and I like her brave girl that inspire us for anti-discrimination. 'I hate when the protagons ended in bad story' common word for story watcher, as well as me.
Two, founded this has Betrayment scene like some movies had applied, Billy really is Antagons while along the mid-story looked like sides of protagon. but something that inspire me that when the soldier of him shot Gale, but survived. the inspiration comes along the runaway from 66.
Three, along the story, because of that this movie (game) is 'Duper Awesome!!!', I've so many time been triggered my imagination how it look's like when it ported to a modern version such as Blu-ray Anime movie and other media format, even another remake for platform like Windows, Apple (Mac and iOS), Linux (include Android), and so on, especially the most liked scene I mentioned before. Thank you Mr. Quells for curing my boredom and give me an idea for my future project :D, you're really Awesome! game maker along with your crews and friends. plus also thanks for exploding my brain because inspiration overload.
that's it, I'm awaiting for your future project, I really need more Awesome game of all person I had including you, that is long time of Awesomeness. I really impatient to wait ;)



Asha28Asha28

Rated 4 / 5 stars

Beautiful and emotionally engaging game. Three small points on the controls
1. The timing on the attack feels a little sluggish
2. Bombs require two buttons, one to light, one to throw. You could simplify this by having the tool key down for lighting the bomb, and tool key up for throwing it. So if you want to 'cook' a bomb, you hold the tool key down.
3. Although you can change the actions, it's impossible to change the movement controls and the 'tool' hotkeys. I would usually map jump to up and crouch to down, but instead you've split the movement controls between the two hands. This isn't a natural way to do platformer controls making a higher frustration to challenge ratio. I like challenge, but when the controls are just counter-intuitive, that's just frustrating.

Here's how I would do it
Move left - LEFT
Move right - RIGHT
Jump - UP
Crouch - DOWN
Attack/Action/Door - SPACE
Tool - C
Cycle tools - Z X
Menu - Shift


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