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Uploaded
Aug 15, 2014 | 4:53 PM EDT

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Vortex 25 Points Complete 5th level
Spectrum 50 Points Clear the first eight levels.
Crystal 100 Points Complete 16th level
Master 100 Points Complete all 24 levels
Quantum Secret Medal: Unlock this medal to view its details!

Author Comments

Guide the Photon flows towards the target Crystal in this tranquil educational puzzle. Click/Tap to rotate the in-game tiles and change the angle of rebounding in order to navigate the photon flow properly. With each success you will be rewarded with a piece of knowledge about Electromagnetic Spectrum and the “invisible” for the human eye energies. Complete all 24 levels and open all pages from the Encyclopedia of Light!

Mouse Left Click – rotate tiles clockwise
Mouse Right Click – rotates counter clockwise
P – pause game
R – restart game
M – mute audio

Lock tiles by clicking on them while holding the SHIFT key.
Unlock using the same technique or by double clicking.

Reviews


thlucasthlucas

Rated 4.5 / 5 stars

i like the eco-message, very nice game


People find this review helpful!

VorpikeVorpike

Rated 3.5 / 5 stars

Not the most original concept, the artwork and text weren't professional, and the pace was slow. But I always like finding out the trick to puzzle games before U q



ionraynerionrayner

Rated 5 / 5 stars

Totally amazing game! Though what's the secret medal 'Quantum' about?


People find this review helpful!
Foumart responds:

I'm glad that you like the game :) Thanks!
The secret medal is exclusive to Newgrounds - think of it as an additional piece of knowledge :)


KupaManKupaMan

Rated 4 / 5 stars

Fun, relaxing puzzle game. The controls were straightforward, the objectives were clear, and the levels offered a decent challenge. The design itself, particularly on the menus and whatnot, looked a little dated, but it didn't distract too much from the gameplay itself. I recommend this one to folks who enjoy puzzle games without the stress of timers and score counters.


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KajenxKajenx

Rated 3.5 / 5 stars

The earlier levels were fun, but then it started to turn into a trial and error type thing for me. I realized around level 16 or so that every piece was being used, so I started just looking to configure the board in a way where no flat edges were exposed. I was able to complete the levels until 22 this way, then I got stuck because there was more than one way to configure the board that time, haha. I quit after that level because it was just too complex to be fun at that point.

Something to remember, every level in a game doesn't have to be more complicated than the previous one! You can level off a bit after the game gets going. This keeps the levels shorter, and you can make more of them - which gives the player a better sense of progress. With a game like this, once the board gets past a certain level of complexity, it stops being a puzzle and turns into a guessing game, which is never very fun.