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Clicker Heroes

rated 4.25 / 5 stars
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Adventure - RPG

Credits & Info

Jul 28, 2014 | 10:46 PM EDT

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Author Comments

Click on monsters to kill them. Collect gold to hire and level up your team of heroes to defeat ever stronger monsters.

Purchase upgrades for your heroes to get more damage per second and earn as much gold as possible!

0.23 Patch Notes

- Forge cores can be spent to upgrade relics.
- New 'Mercenaries' tab. Recruit mercenaries to do quests for you!
- There is now a button to ascend on the main screen.
- A lot of other minor fixes/improvements.

Patch 0.22 Notes:

- Numbers now grow infinitely, and the game lasts forever...
- Heroes have x4 and x10 multipliers for a lot more levels.
- Click combos now start decaying after about 5 minutes.
- Ancients are now minimizable.
- Reorganized the stats panel, and added a few more stats.
- Clans can now be disbanded, if you are the last member in the guild.
- Clans will no longer get stuck on high level immortals.
- Halloween stuff.

0.21 Patch Notes:

- Clan raids no longer break idle mode.
- Clan screens now sort members in descending order.
- Fixed the unlimited raids exploit.
- Some other minor bug fixes.

0.20 Patch Notes

- Clans and Immortals added. Create or join a clan, and fight the Immortals to get Hero Souls!
- Fixed "Q" button to actually do xMAX instead of x9999.
- Fixed "Q" button lag.
- Added minimize button for heroes when holding down Ctrl, Shift, or Z.

0.19 Patch Notes

- New Relics system. You get a random Relic when you kill a Relic Ooze. Relic Oozes only spawn once per ascension after zone 99, and only after your first ascension.
- New achievements!
- Idle mode now only cancels if you click on a monster twice in a 5 minute interval.

0.18 Patch Notes

- New Ancient Revolc. Raises your chance of getting double rubies from hidden clickables.

0.17d Patch Notes

- New quality backgrounds.
- More bug fixes.

017c Patch Notes
- Various bug fixes

0.17b Patch Notes
- Happy Holidays!

0.17a Patch Notes
- Power Surge no longer messes up hero DPS percentage amounts
- DPS bonus from Achievements is now correctly calculated in the Stats Panel

0.17 Patch Notes

- A bunch of new heroes.
- Gilded Heroes are only awarded to heroes you have seen at least once.
- You can now press Shift+Click to gild a specific hero, by taking a gild away from a random other hero. Costs 80 hero souls.
- DPS bonus from achievements is now displayed in the stats panel.
- Your total number of dark rituals is now displayed in the stats panel.
- Heroes now show their percentage of your total DPS in their tooltips.
- Holiday food!

0.16 Patch Notes
- Fixed primal boss randomness from repeating after several ascensions.
- Fixed each ascension from giving an additional hero soul.
- New achievements.
- Spooky stuff!



Rated 5 / 5 stars

Honestly, i've been playing this game for a pretty long time. I've played a lot of idle games, but this one has dragged me in the most. The resetting is a great feature to have, even though it's been done in a few idle games before. Clicker Heroes does it in a much better way. The fact that this game is still being updated and they're adding new things just makes it harder to NOT go back to. It's a great way to pass the time. I have no problems with this game other than I could probably be doing something productive like going outside or something.

Overall, if you wanna play a game where you sit there and watch the screen and click once in a while, you can't go wrong with this one.

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Rated 5 / 5 stars

great game, however recently ive experienced i glitch in the loading screen were the loading bar will fill and then restart the process, ultimately i cannot access the game. Can anyone help with this??


Rated 4.5 / 5 stars

Possibly the one idle-click game that seems to feel like it has a continuing progress in a clever way. Strengthen your fighters, gather new ones along your journeys, and fight various monsters across fields of locations. With cute graphics, the visuals look the best for this kind of game (subgenre? sub-subgenre maybe?). The only thing I could say would be strange is just this kind of game in general (people around you will wonder why in the world you are clicking the mouse so much! They don't know the addiction, haha!). Has many updates and I keep coming back to it!

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Rated 2 / 5 stars

I like it. But why did you make it THIS simplistic? Couldn't you of added buyable armors and weapons and such that boost our DPS and the Armor to reduce Costs to get upgrades and level ups and such? It would make it much more entertaining. And a leaderboards to see who's the strongest in the world. Maybe go as far as to add a PVPing type of system deal.


Rated 2 / 5 stars

LOL it is not actually bad piece of work, very nice art, cool musical score, very nice and easy to use interface, and you actually managed to stuff in there a very compelling sense of progress even. the only downside is the actual gameplay, it feels like well....there should be some actual gameplay, some sense of risk maybe? honestly right now I got Treebark taking care of the first boss (Forest Lvl 5) I wish making coin was this easy in real life.

that's the thing, add some risk, some actual challenge, and actual goal to work forward to, besides becoming increasingly more powerful that's it, it needs some context too, other than that it feels like I'm playing as an executioner, not that much fun, but i do see potential.

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