Be a Supporter!

Credits & Info

Jun 14, 2014 | 11:11 AM EDT
  • Daily Feature June 15, 2014


Log in to save your medals! Don't have an account? Create one for free!

Gun 5 Points Obtain the Gun.
Halo 5 Points Obtain the Halo.
Sword 5 Points Obtain the Sword.
Sinner 10 Points Disobey 10 different commands.
Slave 10 Points Obey 10 different commands.
Murderer 25 Points Kill 25 Androids.
Warrior 25 Points Kill 25 Executioners.
Complete Submission Secret Medal: Unlock this medal to view its details!
Monster Secret Medal: Unlock this medal to view its details!
Seduced... Fooled Secret Medal: Unlock this medal to view its details!
Hope for the Future Secret Medal: Unlock this medal to view its details!
A Friend of Enemies Secret Medal: Unlock this medal to view its details!
Pacifist Secret Medal: Unlock this medal to view its details!

Author Comments

UPDATE 6/16/2014 - More crashing issues resolved, gun works a lot smoother

UPDATE 6/17/2014 - Control freezing issues related to the gun should be solved

UPDATE 6/21/2014 - Spider Executioners should be less buggy, fixed some things on sparing Tanas

Perdition is a atmospheric and story-driven 2D Platformer. Set in a metallic wasteland of death and decay, the player takes the role of an android who has "awakened," achieving free thought and self-awareness. Players can explore what remains of the world, choosing whether to obey or disobey the commands of an unforgiving, sadistic god. There are 4 possible endings.


"Left/Right" - Movement
"X" - Jump
"C" - Attack (later on)
"P" - Pause

Follow me on Twitter!



Rated 5 / 5 stars 1 day ago



Rated 5 / 5 stars 1 day ago

This game is genius... well I mean, its concept. The first try I got the "tricked" ending and that was quite a surprise, I believed that this was another game with a "good ally" and a "bad villain" but... no.

The plot is so good that it can even help the player to understand a little about himself.

BTW the game has bugs, not many, you can play even with them on action... and the graphics are really good, good job and thanks.


Rated 5 / 5 stars 5 days ago


For the first time I totally obeyed Gomadi to see what the game is all about. In a way, I made an assumption that being a rebel leads to "good ending" in this game.

So, after loading save ("Remember") I went to Tanas totally devout to Gomadi, having obeyed all commands, and completelly oblivious to what Tanas really is (he only shows his nasty side when the player disobeys Gomadi). And imagine my astonishment when I got the "Seduced... Fooled" ending - I had completelly no idea why would Tanas be bad / evil, obeying Gomadi didn't indicate this at all. (well, the hanging androids in Tanas' depths should alert me, but I thought this isn't indicative of his evilness, that this is part of the whole "sci-fi" thing; well silly me)

My question is - was this course of events planned? I would totally distrust Tanas were I to see what he proposes me to do in "disobiedience path" - but since gameplay didn't show me his evil propositions I was genuinly believing he is good.

Regardless; I totally love that this ISN'T another game where choices are fairly black & white. This isn't another "Other" game where there is one big bad guy and a covert admirer with worrying prescience, one who leads player though morally "good" route.

I need no words for graphics, music and gameplay - they were perfect. What needs to be discussed about "Other" games is the CONTENT - the story, the gripping plot that surprises, saddens, and finally, the KATHARSIS. I love the way you hinted the final, "best" ending. I love this feeling that I only know the name "katharsis" for; the feeling I got after the total accomplishment of such a game.

At the end of the game I felt weird, massive compassion for both Gomadi and Tanas. After reading the comments (and noticing other references, such as the cross, free will etc.) I understood that this piece of work is Christian in a way... but I still cannot shake off the very first feeling that Tanas (the one that didn't ask me to kill, the one in "total obedience" route) was right all along and that the "reunite" ending is "best". I fear I cannot explain this :)

People find this review helpful!


Rated 2 / 5 stars 8 days ago

The alignment lock is too strict, doing nothing but wasting the player's time and the platforming is way too finicky. Sorry.


Rated 4.5 / 5 stars 10 days ago

Wow, this game screwed with me.. I loved it though. At first it reminded me of "Loved" which is much more simpler, but I think has the same idea.