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Credits & Info

Apr 28, 2014 | 10:43 PM EDT
  • Daily Feature April 30, 2014

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Author Comments

This is the Post-Jam version.
This game was made for LD 29 Game Jam. Made in 72hrs.

Check the LD Page Here and the Original Ver:

You are stuck "beneath the surface" and trying to find a way up. There seems to be only 1 giant door blocking your path. Can you open it?

Controls: Arrows , S

4 Keys, 1 way out, and power-ups.
Exploration platformer.


Programming, Art, Design by: Ryan Carag
Music and Sound by: Bill Kiley

Post-Jam Changes:
- I fixed a bug with wall-jumping so it should be more responsive now.
- Added save-point at the top of cliff.



Rated 5 / 5 stars

This game and A kitty dream reminds me of Cave story, that ol indie game from the 2004


Rated 5 / 5 stars

It's a cold day in hell when a game not only leaves me satisfied, but wanting more.

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Rated 5 / 5 stars

I'm gonna say it right now;
This game is probably one of the best platformers I've played on Newgrounds. The background sounds are settling, the visuals are VERY well done and the music is something I could fall asleep to. Despite the game being a bit challenging, depending on your gameplay skills, you could get through it easier. Since i'm a professional gamer, I got through this pretty fast, this seemed rather short. Despite that, the game was worth it, despite being so short.
I personally like the smooth, pixelated animations for the Default Character, waterfalls, etc. The air-jump really came in handy at times, which is of course good. I think that this deserves a sequel, even though there's not that much of a plot.

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Rated 4 / 5 stars

I like the ideas tho even if the artdesign is simple I still liked it. The reason why i don't give 5 stars is that I expected something behind the big door in the end. A player needs to be rewarded if he has such a task and sees big door like this. That was a disappointment.


Rated 5 / 5 stars

Great Game
Simple visual, Adequate challanging.. etc

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