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Uploaded
Apr 28, 2014 | 10:43 PM EDT
  • Daily Feature April 30, 2014

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Author Comments

This is the Post-Jam version.
This game was made for LD 29 Game Jam. Made in 72hrs.

Check the LD Page Here and the Original Ver:
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=25829

You are stuck "beneath the surface" and trying to find a way up. There seems to be only 1 giant door blocking your path. Can you open it?

Controls: Arrows , S

4 Keys, 1 way out, and power-ups.
Exploration platformer.

Enjoy!

Programming, Art, Design by: Ryan Carag
Music and Sound by: Bill Kiley

https://www.facebook.com/RaiyumiClub
https://www.facebook.com/billkileymusic

Post-Jam Changes:
- I fixed a bug with wall-jumping so it should be more responsive now.
- Added save-point at the top of cliff.

Reviews


GrokrokGrokrok

Rated 5 / 5 stars

Please make a sequel to this game!



tsuurutsuuru

Rated 5 / 5 stars

Good:
-Both 's' and 'z' to jump
-Sound fits atmosphere
-Perfect controls
-Pixel animation, color themes and particle effects
-Easy to run through (although it's a bit linear)
-Gameplay (The first wall-climbing section builds onto the next)
-'At-your-own-pace' game
Bad:
-Short (obviously, as it was made in 72 hours)
-Blocks move slowly and a bit buggy
-Unrewarding end, no true final challenge

All in all, this is a fantastic short game. Probably great for speedrunning haha



Mazzy12Mazzy12

Rated 5 / 5 stars

Excellent design, fantastic tight controls, responsive wall jumping and satisfying finish. Only flaw is, well, it's a little short. And the jumping sound effect can get a little annoying at times.



xX4ndr3wXxxX4ndr3wXx

Rated 5 / 5 stars

This game and A kitty dream reminds me of Cave story, that ol indie game from the 2004



ElBrainoElBraino

Rated 5 / 5 stars

It's a cold day in hell when a game not only leaves me satisfied, but wanting more.


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