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Credits & Info

Apr 28, 2014 | 10:43 PM EDT
  • Daily Feature April 30, 2014

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Author Comments

This is the Post-Jam version.
This game was made for LD 29 Game Jam. Made in 72hrs.

Check the LD Page Here and the Original Ver:

You are stuck "beneath the surface" and trying to find a way up. There seems to be only 1 giant door blocking your path. Can you open it?

Controls: Arrows , S

4 Keys, 1 way out, and power-ups.
Exploration platformer.


Programming, Art, Design by: Ryan Carag
Music and Sound by: Bill Kiley

Post-Jam Changes:
- I fixed a bug with wall-jumping so it should be more responsive now.
- Added save-point at the top of cliff.



Rated 4 / 5 stars July 31, 2014

The game was fun, not too challenging, and it makes a good use of the wall jump and double jump abilities that are seen in many games. Overall it's an interesting "casual" parkour game with neat graphics and music or, at least, that's the way I see it.


Rated 3.5 / 5 stars July 28, 2014

Good game! I think I may have found a glitch though. When I pressed 'z' it also made the character jump. It doesn't affect the game really, I just thought it was a bit odd since I don't remember anything in the game saying that 'z' was also used to jump ^^


Rated 4.5 / 5 stars July 18, 2014

Easy but clean, I approve.


Rated 4.5 / 5 stars July 11, 2014

Could've been more challenging, but great game overall having been made in only 72 hrs. Reminds me of Fez, in all the right ways. Great starting point, just keep expanding and you'll have yourself a real solid game. Well done.

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Rated 3.5 / 5 stars July 8, 2014

Harder then it looks but really fun and cute.