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Apr 15, 2014 | 6:14 PM EDT

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Author Comments

This is my version of what happens when you die.

Use WASD and your mouse.
Use F for fullscreen.
Use Escape to exit prematurely.
Look around.
Get immersed.
Enjoy your last minutes.
Press w.

Music Creative Commons.



Rated 5 / 5 stars July 21, 2014

as someone with suicidal thoughts this has inspired me so much thanks so much for this this is just amazing i love it


Rated 5 / 5 stars May 10, 2014

Absolutely beautiful. The statement at the end sent chills through my entire body. Kudos.

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Rated 4.5 / 5 stars April 27, 2014

I'm not really sure what to say. this game has certainly stirred a mix of emotions in me, and they will weigh heavily on my mind for a time.

From the beginning of the game, the message is clear and the music sets the mood perfectly. As you walk, you quickly become aware of the situation, where you are, what's going to happen, and worst of all, going through it all alone. And when the speed picks up, the relief of moving comforts you, but not long after that the realization that the way is getting smaller, that you're moving too quickly towards the unknown sets in, and you start to panic.

I think the thing about your little game, the thing that drives a bolt of ice through my chest, is the simple statement at the end. its so matter of fact that it feels undeniable.

i think your game is very real, in whatever sense you wish to see it, and i commend you for putting something so jarring and , commonly, a very personal subject that no one wishes to speak of.

I've not felt this way in a long time, and i both love this game and despise it for reminding me of my fears of what may, or may not, lie beyond the grave.

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ErasmusPauli responds:

Thank you.


Rated 2 / 5 stars April 22, 2014

I would of preferred some Dr Who music instead, and maybe speed things up a bit.

ErasmusPauli responds:

The reasons, why this won't happen: 1. It is MY version of what happens when you die. 2. Dr. Who - music is not creative commons. 3. I am no fan of Dr. Who. 4. The speed is necessary to experience what I want you to experience.


Rated 4 / 5 stars April 17, 2014

This is how I see the game, a viewpoint which I believe is different from the game's creator. Perhaps he wanted us to interpret the game for ourselves:

The tunnel is our lifetime. How much lifetime we get (how quickly the tunnel narrows) may be different for everyone, but the process remains the same: our physiology and psychology only permit us to move through time in one direction - the forward direction. The wall that follows us is the present, the moment. How QUICKLY we move through the tunnel is up to us, because it is a perception. To some people, years go by like the minute hand of a clock, but to others each moment is so full of richness and meaning that it may seem nearly an eternity.

Eventually the tunnel of our lives becomes too narrow, and we cannot possibly take another step, and the time for death has come. After that, you are either "saved" or not. Some people believe that a god or religious process will save them if they do the right things in their lives. Some others believe that only science can save us from death. Whether we're magically saved to heaven or technologically saved through a process of immortalizing the human mind, the end result is the same. It's at that point that we become "condensed", and the lives we leave behind fade to blackness.

Personally, I have seen absolutely zero actual evidence for life beyond death, and I'm ok with that.

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