This is a game made for #flappyjam & (but was too late) for #candyjam. Inspired by the contraints of the #flappyjam theme & gameplay
#flappyjam: "make a hard, almost unplayable game"
and the love for games that you can actually fail & master (that's where the #candyjam f2p thing comes in)
hidden hardcore mode
4 player messy competitive local multiplayer
ever increasing, increasing difficulty
global ranking (on local hiscore improve)
lots of game over screens
Game bla bla (aka story):
what happens if a rogue electron leading to a rom error gives a once 'free to play' video game a once in a lifecycle chance to follow its heart.
What will it do?.
In Ridiculous Glitching, you the player will play against this game gone rogue. Instead of guiding, helping and pampering you - instead of milking millions of meaningless clicks and premium currency from you (for you to stay in the flow & addicted) it will follow its most inner wish:
It will crush you.
it will use collective video game memory to conjure up a zerrbild of videogames not to give a challenge but to beat you.