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Now can you escape the crazy asylum?
agh i dont want to play but i must
the puzzles were a bit difficult, and i like the music, but i expect more that just random puzzles put in a point and click game
Not liking this new room by room, solve one puzzle a room and go on method. It really does make for more of a pixel hunt and less of a challenge. I'd recommend going back to the system used in previous games. You know where there's a map, inventory, and you have to navigate through multiple rooms and find clues to several puzzles/obtain objects/unlock doors to move on. This game was kind of a flop I got all excited when I saw it (new SD game yay!) but then I had no inventory (really missed an inventory) and was stuck in one room at a time and it really was a let down. Hope the next one is better. Two stars because the puzzle themselves had the same "try for 10 minutes and then give up and look at the walkthrough" difficulty as your games usually have; which I like so that was a plus.
Gettin' reeeeeeeeeeeeeeeeeal tired of your pixel hunts, sd. That, and how there's almost no logic in some of the puzzles' clues.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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