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Uploaded
Sep 20, 2013 | 4:34 PM EDT
  • Daily Feature September 21, 2013
  • Weekly 4th Place September 25, 2013

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Medals

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I have to go deeper 10 Points Complete the game
The Librarian 25 Points Collect all 15 notes
The stubborn guest returns Secret Medal: Unlock this medal to view its details!
You are safe now Secret Medal: Unlock this medal to view its details!

Author Comments

Will you be able to find a way out of this nightmare... again? Or, maybe on the contrary - will you go even deeper?
A sequel to an award-winning horror point-and-click game Deep Sleep.

Reviews


BantickBantick

Rated 4.5 / 5 stars

The first game of this series was creepy, and this one is just as creepy. Amazing sequel!



SATANAS1SATANAS1

Rated 4.5 / 5 stars

To get the last 2 medals you have to ring the bell 50 times, and put the stuffed tiger in a kids bed.


People find this review helpful!

tadametadame

Rated 4.5 / 5 stars

This episode is definitely scarier than the first one. You begin your journey in a library and end up somewhere else. There are scenes that look familiar to you which can bring up a horrified memory (e.g., to go through a 4-digit lock lift in the previous episode) and scenes that are totally new to you. It's useful to talk to another time traveller who will tell you more about the dreamy world.

What is intriguing about this game is that it makes you go deeper and further for exploration. For example, going downstairs and travelling through a forest where there're easy to miss passages to follow through. Thanks to the walk through, I missed a path to the foreshore and didn't know where to get a thread for knitting a bag. And then, there is a frightening moment when one encounters a ghost girl and drops a screwdriver.

Sound and visual effects are great although this is a pixel art game!



TheStealthyBearTheStealthyBear

Rated 4.5 / 5 stars

I love the ambience. And the game did scare me. I hope you make more !



LDeinsLDeins

Rated 4.5 / 5 stars

Really awesome.
But i also didn't fount all the notes.

What about an "Noteseeker" ?
As the player finished the game he gets this new item. A small talisman or statue, something like this. It's eyes start glowing if there are still notes in the current room.

I would love to read the full text, but don't want to seek through all the rooms again to find the last 3 notes. That would be too frustrating.


People find this review helpful!
scriptwelder responds:

That's a nice idea actually...