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Jul 10, 2013 | 9:51 AM EDT
  • Weekly Users' Choice July 17, 2013
  • Daily Feature July 11, 2013

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Author Comments

In a distant-near future where Global Peace is attained, perceptions of reality can become muddled.
Berzerk Studio presents their rendition of a peaceful utopia. play as the Peacekeeper and promote peace and morality through any mean necessary.

Update 1.02.
-The gang should should no longer try to flip the proverbial table at wave 80.
-Reduced the cost of the last upgrades and doubled the effect on the later backback upgrades.
-Fixed a bug where Frank would make culturally insensitive comments, he's been warned against such behavior and is on thin ice.

Reviews


onemantacopartyonemantacoparty

Rated 4 / 5 stars

This game is awesome. Funny, action packed, loads of upgrades and endless waves to keep you playing. Only two things keep me from giving five stars. First: the last boss is a little buggy. Throwing five or six hammers at a time in a 2D space, leaving me to try and figure out where they're gonna land inside my trench is impossible. If I didn't get hit by two or three of them at a time, it would have simply been out of luck. If the number of hammers were reduced and it was more clear where they'd land, I would have no problem. Second: The ratio of income to how high priced the upgrades are is pretty bad. When your at a point where most upgrades are about 20,000 gold and you are only getting 4,000 gold each completed wave AND each wave is getting harder and harder, it's difficult not to get bored or frustrated with it at times.



ChickenlumpChickenlump

Rated 4 / 5 stars

With the smooth animations, hilarious story, fun-as-hell gameplay, and super satisfying bloodsplosions, The Peacekeeper shows that A10 and Berzerk know what it takes to make a good flash shooter. However, there are a few things I have gripes about:

-The fact that you get bonus money from how much health you have left is somewhat odd. This mechanic lead to me waiting for my healthpack to recharge while leaving one or two enemies shoot fruitlessly over my head at the end of a wave.

-The lag on using abilities can be a bit annoying, especially with the EMP, since it's meant to give you a second to fire back.

-The enemies who use shields, while not difficult to deal with, can be awfully annoying once large numbers of ruffians show up. Instead of making them (and anyone behind them) immune to any damage besides grenades while they have their shield raised, why not give us an upgrade that allows us to pierce a certain number of enemies?

-I wish there were more missions available for when you complete the story mode. The main goal for most players is to get all of the upgrades, but this becomes a huge chore when you make only about 6000 cash per level. More missions and challenges that give increasingly large rewards would make this a much more interesting experience.



ArcadeDominatorArcadeDominator

Rated 5 / 5 stars

Just plane awesome! The animation, gameplay is all what you will expect from a flash game.


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HellFire4gzHellFire4gz

Rated 5 / 5 stars

This game is very cool. And I mean it, its one of my favourite games. The way you look at it as an easy game at first and then it becomes a total mayhem of bullets and axes and THE FUCKING FINAL BOSS(es) turn this game into a incredibly fun nightmare


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theekevytheekevy

Rated 5 / 5 stars

It feels really good to make peace and have a laugh at the same time.

The Peacekeeper has character, style, mojo, and everything else you want in a fixed-shooter. The game itself is addicting and challenging. Stuck in a trench, you crouch and roll to avoid fire, and pop up to make peace with your machine gun or other weapons you come across. Killing enemies, ahem, 'making peace' nets you money to upgrade your gun of peace and other abilities to keep you alive to make more peace in more levels. You'll need the upgrades, too, because the enemies get faster, stronger, and more dangerous firepower. While the gameplay gets frantic as you duck and roll in a veritable bullet-hell, a cool head and strategic shooting will keep you and your dreams of peace alive.

In the spirit of peace, let me gently say that I do not usually enjoy dialog in shooters. It's often overly-dramatic and painfully hyper-serious, which undermines the game's feel and spirit. Not so with The Peacekeeper! With the gonzo-psycho violence...dang it! I mean, with all the exciting peace going on, the dialog is the perfect match. Look at it this way: this would be an above-average shooter without the 'Intercepted Transmissions' dialog before levels. But the hilariously zany pre-level conversations truly elevate and define the game. Yes, the writing is that good! I want more!

In conclusion: PEACE YOU!


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