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Survive wave after wave of increasingly difficult enemies using your Biotic Charge(tm).
Code and art by Jacob Albano.
Music by Clearside.
Made for OneGameAMonth (April 2013)
Fantastic game - easy to pickup, easy to play, and most importantly: fun. There's an occasional bug I've run across around round 10 in which the next wave spawns before the previous wave is finished.
I'm not sure why that bug exists...the best explanation I can come up with is that an enemy's death message is triggered multiple times somehow, causing the spawner to thing that all enemies have been killed.
i like it
This is great. A good concept and followed through nicely. A pause button is the only thing that's missing.
Thanks very much! I was just playing through myself and I found myself missing a pause button as well. I'll get it in there as soon as I can. :)
[Edit] Pausing is now in!
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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