Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
4 people are trapped in a building fire and need your help to escape.
DESIGN- Stuart Madafiglio
ART- Cindy Xu
MUSIC- Jesse Valentine
Winner of clay.io's Got Game? competition!
why are both bad ends whith letting crish and lyonel die?
Amazing story, But whats the 'sad' chinese/japanese song called?
my brain hurts from all of this...but damn is this a good game!!!
This is actually amazingly well-crafted down to the psychological level. The game's name is "no one has to die", this leads you to think you can save everyone right from the start, and as you think it through over and over again, you really can't save them. You feel a sense of defeat as you move on and realize that there are multiple endings. In a bid of curiosity and maybe to save everyone, you will find yourself going through it to get all endings. The feeling you feel when you unlock the final timeline is indescribable.
Naturally also this is reinforced by most people's usual instinct of preservation of species. If you can save someone and you have the power to do it given that it is within your range of effort you are willing to expend, you will do it. This is why leaving someone to die even in a game can be quite hard. The fact that this game is just point click and hit the next turn or restart makes it extremely easy to immerse yourself due to lack of effort required.
This is a genius piece of work. No doubt.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.