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Mar 26, 2013 | 5:36 AM EDT

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Author Comments

A short video game story about a boy and his guardian.


Instructions and controls are given in-game.
Medals will unlock after the credits. There is no notification but they will unlock on the game page and in your profile.


Inexorable | Sunset at Glengorm | Long Note Two - Kevin MacLeod (

I'm not a native Japanese speaker and am really bad at speaking/writing Japanese. If you notice any mistakes or misinterpretations of the language, please let me know and I will fix them as soon as possible. Sorry.



Rated 5 / 5 stars June 12, 2014



Rated 4.5 / 5 stars January 4, 2014

I'm Don't Really Like This Game.
I'm So Sorry, But
Holy Shit.
Stupid Game, 4/5 Man -.-


Rated 3.5 / 5 stars December 30, 2013

this is a great game i love the art style particularly the giant/robot whatever. It reminded me a bit of studio ghibli and shadow of colossus. I also liked how you can choose to just walk off or destroy everything and the ending is great how you just walk forever


Rated 5 / 5 stars December 13, 2013

I can't for the life of me figure out how to control the robot when the birds come.


Rated 4.5 / 5 stars November 22, 2013

I think I understood the story. It seems like the whole Idea was, the giant was a robot from a long ago war, chained up because his side lost the war. He lost his memory and then he just sat there for who knows how long. Much later, the boy, who is a loner, goes exploring and finds him. Since the giant has no memory, he just accepts the boy as his friend. The other villagers grew up with happy homes and parents and things, but the boy was alone, with no one, so that's why he was alienated.
When the bird died, the robot just had no idea, even though he might have been used for war. When the village hears about how the childless parent has become friends with a war robot, they assume that he is about to kill them. This is why the robot becomes either enraged and destroys the town, or he merely moves on, out of respect for his friend.