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Jump over stuff as you jump across 40 EXCITING levels! Jump over spikes! Jump over blocks! Jump over enemies! Keep jumping and don't stop jumping! Jump! Jump! Juuuuuuuuump!
Is there some ability I don't know about, because 100% doesn't seem possible.
Cool game though.
"EXCITING" well, that gave me doubts.
Then, joy of joys, a mute button.
Graphics, uninteresting. Simple and slightly stylized, but it felt like you hadn't put much effort into them. Sorry.
Walkthrough button is disappointing, I see no walkthrough.
It feels like someone has been playtesting their own game. meaning, levels reach a stage of being suitable for the developer only. Trying to get 100% on level two or, just trying to get through levels 5, 6 and 7 (where I ragequit) was way to hard.
Either your difficulty curve (graph of how fast things get tough) is totally screwed or you don't know how well you play your own game. Or both.
So, credit for being a functional game with mute button.
And boo you for lack of innovation and making it to damn hard.
Also is double jumping possible or not? My little block thing couldn't seem to decide on that.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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